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Two skirmish AI behavior dehardcoded and a minor improvement (#1350) #3878

Two skirmish AI behavior dehardcoded and a minor improvement (#1350)

Two skirmish AI behavior dehardcoded and a minor improvement (#1350) #3878

Triggered via push September 26, 2024 10:44
Status Success
Total duration 4m 48s
Artifacts 1

nightly.yml

on: push
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4 warnings
build: src/Ext/TechnoType/Hooks.cpp#L762
'argument': truncation from 'double' to 'float' [D:\a\Phobos\Phobos\Phobos.vcxproj]
build: src/Ext/TechnoType/Hooks.cpp#L762
*ret = Matrix3D { 1, 0, 0 , 0, 0, 0.25, -0.4330127018922194 , 0, 0, 0, 0 , 0 } **ret; [D:\a\Phobos\Phobos\Phobos.vcxproj]
build: src/Ext/TechnoType/Hooks.cpp#L762
^ [D:\a\Phobos\Phobos\Phobos.vcxproj]
build
The following actions use a deprecated Node.js version and will be forced to run on node20: microsoft/[email protected]. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/

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Name Size
compiled-dll-efbcf184176216af4655110b426e682a50c4b4ea
5.51 MB