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Feat: Base Class Implemenations #17
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#!/usr/bin/env python3 | ||
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# Build Class | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Consider replacing this redundant comment with a module-level docstring that describes teh purpose of this module. |
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# | ||
# Contains: | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. For a table of contents, you could either use your IDE's conde structure view or extract the structure with an automatic documentation builder tool like Sphinx. |
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# [class] Build | ||
# [ref] Tree | ||
# [ref] Player | ||
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import Tree | ||
import Player | ||
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class Build: | ||
def __init__(self, name: str = "temp") -> None: | ||
self.name = name | ||
self.tree_ref = Tree.Tree() | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. In Python, every variable is a reference to a value that lives somewhere else. Best to leave out the "ref" part, except when you would actually use weak references. |
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self.player_ref = Player.Player() | ||
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def __repr__(self) -> str: | ||
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ret_str = f"[BUILD]: '{self.name}'\n" | ||
ret_str += f"{self.tree_ref}" | ||
ret_str += f"{self.player_ref}" | ||
return ret_str | ||
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def test() -> None: | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Usually, tests are contained in their own file hierarcy, starting from |
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build = Build() | ||
print(build) | ||
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if __name__ == "__main__": | ||
test() |
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#!/usr/bin/env python3 | ||
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# Player Class | ||
# | ||
# [class] Player | ||
# [enum] Class Selection | ||
# [enum] Ascendancy Selection | ||
# [dict] Stats (e.g. Str/Dex/Int, Hit/Crit, Life/Mana, | ||
# Block/Spell Block/Evade/Dodge, etc.) | ||
# [dict] Item Slots | ||
# [per slot ref] Item | ||
# [optional list] Minions | ||
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from enum import Enum | ||
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class PlayerClasses(Enum): | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Consider |
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SCION = 0 | ||
MARAUDER = 1 | ||
RANGER = 2 | ||
WITCH = 3 | ||
DUELIST = 4 | ||
TEMPLAR = 5 | ||
SHADOW = 6 | ||
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class PlayerAscendancy(Enum): | ||
NONE = None | ||
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class Player: | ||
def __init__( | ||
self, | ||
player_class: PlayerClasses = PlayerClasses.SCION, | ||
ascendancy: PlayerAscendancy = PlayerAscendancy.NONE, | ||
level: int = 1, | ||
) -> None: | ||
self.player_class = player_class | ||
self.ascendancy = ascendancy | ||
self.level = level | ||
self.stats = dict() | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Consider |
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self.item_slots = dict() | ||
self.minions = dict() | ||
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def __repr__(self) -> str: | ||
ret_str = f"Level {self.level} {self.player_class.name}" | ||
ret_str += f" {self.ascendancy.value}\n" if self.ascendancy.value else "\n" | ||
return ret_str | ||
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def test() -> None: | ||
player = Player() | ||
print(player) | ||
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if __name__ == "__main__": | ||
test() |
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#!/usr/bin/env python3 | ||
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# Tree Class | ||
# | ||
# [class] Tree | ||
# [str] version | ||
# [dict] All Nodes (addressable by Node ID) | ||
# [dict] Allocated Nodes (addressable by Node ID) | ||
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_VERSION_ = "3.17" | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. If this should be a constant that is private to the module, remove the trailing underscore. Trailing underscores are usually uses to avoid name conflicts with built-ins and keywords. |
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class Tree: | ||
def __init__(self, version: str = _VERSION_) -> None: | ||
self.version = version | ||
self.tree_nodes = dict() | ||
self.allocated_nodes = dict() | ||
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def __repr__(self) -> str: | ||
ret_str = f"[TREE]: version '{self.version}'\n" | ||
return ret_str | ||
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def test() -> None: | ||
tree = Tree() | ||
print(tree) | ||
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if __name__ == "__main__": | ||
test() |
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This does not work well for projects with external dependencies. The system Python interpreter is for system-level scripts. For your own applications, always use a virtual environment.