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Specify when loottable is removed for replenished #481

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10 changes: 9 additions & 1 deletion config-specs/paper/paper-world-defaults.yml
Original file line number Diff line number Diff line change
Expand Up @@ -827,7 +827,8 @@ lootables:
description: >-
Instructs the server to automatically replenish lootable containers. This
feature is useful for long-term worlds in which players are not expected
to constantly explore to generate new chunks
to constantly explore to generate new chunks. Breaking such lootable containers
disables replenishing after their initial looting.
max-refills:
default: "-1"
description: >-
Expand Down Expand Up @@ -860,6 +861,13 @@ lootables:
description: >-
Per-player cooldown between reloots. Formatted as a duration with a single
unit e.g. 10h or 25m. Supports d, h, m, and s.
retain-unlooted-shulker-box-loot-table-on-non-player-break:
default: "true"
description: >-
Configures if breaking a shulker box via non-player means e.g. a piston, should retain
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the shulker boxes loot table if the shulker box has not been looted yet. Setting this option
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to `false` prevents players from moving shulker boxes with potentially refilling loot tables
to new locations by breaking them via the likes of pistons.
maps:
item-frame-cursor-limit:
default: "128"
Expand Down