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Taken out of commission
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OrionFive committed Jul 18, 2020
1 parent a1785e1 commit cf5f173
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Showing 7 changed files with 35 additions and 10 deletions.
Binary file modified 1.1/Assemblies/Faction Discovery.dll
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9 changes: 6 additions & 3 deletions About/About.xml
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Expand Up @@ -14,12 +14,15 @@
<displayName>HugsLib</displayName>
<steamWorkshopUrl>steam://url/CommunityFilePage/818773962</steamWorkshopUrl>
</li>
<li>
<packageId>OskarPotocki.VanillaFactionsExpanded.Core</packageId>
<displayName>Vanilla Factions Expanded - Core</displayName>
<steamWorkshopUrl>steam://url/CommunityFilePage/1854607105</steamWorkshopUrl>
</li>
</modDependencies>
<loadAfter>
<li>UnlimitedHugs.HugsLib</li>
</loadAfter>
<description>Added a new faction mod and have to start a new game? Not anymore!

Faction Discovery will make sure you have the recommended amount of bases for your new faction on the world map when you load your game the next time.
<description>I've moved the code of this mod to Vanilla Factions Extended - Core. Please use that instead.
</description>
</ModMetaData>
9 changes: 4 additions & 5 deletions About/Manifest.xml
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@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<Manifest>
<identifier>FactionDiscovery</identifier>
<version>1.1.1</version>
<version>1.1.2</version>
<dependencies>
<li>HugsLib</li>
</dependencies>
Expand All @@ -12,10 +12,9 @@
<li>JecsTools</li>
<li>HumanoidAlienRaces2.0</li>
</loadAfter>
<!-- <suggests> -->
<!-- <li>ExpansionMod &gt;= 1.5</li> -->
<!-- <li>OtherCoolMod</li> -->
<!-- </suggests> -->
<suggests>
<li>Vanilla Factions Expanded - Core</li>
</suggests>
<showCrossPromotions>true</showCrossPromotions>

<!-- <manifestUri>https://raw.githubusercontent.com/OrionFive/Hospitality/develop/About/Manifest.xml</manifestUri> -->
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22 changes: 22 additions & 0 deletions News/UpdateFeatures.xml
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@@ -0,0 +1,22 @@
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<HugsLib.UpdateFeatureDef>
<modNameReadable>Faction Discovery</modNameReadable>
<modIdentifier>FactionDiscovery</modIdentifier>
<linkUrl>https://www.patreon.com/orionmods</linkUrl>
<!-- <linkUrl>https://extra-nice.net/help-with-skirmish/</linkUrl> -->
<defName>FactionDiscovery_1_1_2</defName>
<assemblyVersion>1.1.2</assemblyVersion>
<content>
I've moved the Faction Discovery code to Vanilla Factions Expanded - Core. I'm taking this mod out of commission.
|Also, I've added everything I every wanted to add to the new version. So definitely check it out!
|img:images/Patron
|caption:Mod development is a lot of work. I am very grateful for your support via Patreon. You can vote for new mod features sometimes, be part of my community and I'm also posting tiny one shot mods there that you might find interesting. So if you feel curious, grateful or generous, please take a look by clicking the link above!</content>
</HugsLib.UpdateFeatureDef>

<!--HugsLib.UpdateFeatureDef ParentName="UpdateFeatureBase">
<defName>ModName_1_2_0</defName>
<assemblyVersion>1.2.0</assemblyVersion>
<content>First paragraph.|img:Things/Item/Meal/Fine,Things/Item/Meal/Lavish,Things/Item/Meal/Simple|caption:This is a caption.|Another paragraph with &lt;b&gt;rich text&lt;/b&gt;.</content>
</HugsLib.UpdateFeatureDef-->
</Defs>
Binary file added News/images/Patron.png
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3 changes: 2 additions & 1 deletion Source/Source/ModBase.cs
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Expand Up @@ -23,7 +23,8 @@ public override void SettingsChanged()

private static void RunCheck()
{
LongEventHandler.QueueLongEvent(MainUtilities.CheckFactions, "CheckFactions", false, null);
Log.Message("Faction Discovery is out of commission. Please use Vanilla Factions Expanded - Core instead.");
//LongEventHandler.QueueLongEvent(MainUtilities.CheckFactions, "CheckFactions", false, null);
}
}
}
2 changes: 1 addition & 1 deletion Source/Source/Properties/AssemblyInfo.cs
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Expand Up @@ -33,4 +33,4 @@
// übernehmen, indem Sie "*" eingeben:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0")]
[assembly: AssemblyFileVersion("1.1.1")]
[assembly: AssemblyFileVersion("1.1.2")]

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