Releases: OreCruncher/ThermalRecycling
Releases · OreCruncher/ThermalRecycling
Core: Decomposition Upgrades
ADDED:
- Core: Decomposition can be crafted/upgraded to different levels similar to Thermal Expansion machines. These different levels give additional benefits to the scrapping process.
ExtraTiC fun!
Changed the various gear decomp recipes so that the iron ingot is removed from Foundation gear and the iron gear is removed from the BuildCraft gold gear. ExtraTiC allows a gear to be poured from a smeltery using only 4 ingots.
v0.3.4.3
- Fixed problem in the scrapbox potion effect routine where it dereferenced a null slot from the Minecraft potion table.
- Added missing Core: Extraction recipe
- Core recipes make use of the Forge Ore Dictionary for compatible parts
NEI NPE tooltip spam
- Added some defensive code to tooltip handler. Sometimes the item passed in doesn't have associated data.
Derp!
- Added Simplified Chinese translations
- Fixed derp when running mod on a server
Release to BETA!
Release of the three new machines to a BETA build.
Dang Java 8!
- Don't use String.join. New to Java 1.8 and not available in 1.7. (Writing in Java feels like I writing in BASIC...)
Yay! Composter!
NEW:
- Added a new non-powered machine called a Composter. It consumes 1 brown, 2 green, and some water to make bone meal which it then applies within a 9x9 area to make things grow.
- Added mod support for Chicken Chunks, Iron Chests, and RFTools.
FIXES:
- Better balancing of the scrapping tables.
- Fixed issue when too much stuff dropped when breaking a machine that had inventory.
- Fixed a Scrap Assessor inventory issue. Unfortunately this required relaying the ordering of the internal inventory. It is recommended that you empty Scrap Assessor inventories first before applying this update.
Core: Extraction!
NEW:
- Core: Extraction module for the Thermal Recycler. This core allows the machine to convert that precious dust and scrap boxes into ingot dust. The quality of scrap determines which dusts can be produced. Scrapboxes count as if 10 pieces of scrap were used.
- Thermal Recycler gives off particle effects when operating. This can be turned off in the config file.
- All items have tool tips indicating the scrap level of the item if it were to be processed in a recycler w/o a decomposition core. Those items without a tooltip cannot be placed into a recycler (such as ingots and blocks). Tooltips can be turned of via the config file.
FIXES:
- The scraping routines properly account for the tier of Thermal Expansion machine, strongbox, etc. and ensures the proper machine frame is used. Also, it will take into account whether the item has been modified with a Security lock and gives a chance to recycle those components. The Scrap Assessor will properly show all the parts for these items.
- The scraping routines are smart enough to understand BuildCraft gates. When scrapped the proper chipsets and extensions can be generated. The Scrap Assessor will show you what will happen.
- A bunch of work making sure that items are properly classified and configured for each of the supported mods. This is a WIP and any feedback as to game balance would be appreciated.
OTHER:
- Refactor to make the code more extensible. Better isolation between components as well as a new infrastructure that allows for custom scrap routines.
- Thanks to LorenzoDCC for Brazilian translations!
Scrap Assessor!
There have been a number of changes to the mod:
- Added Scrap Assessor machine
- Thermal Recycler can now accept Core upgrades
- Automatic scanning of internal recipe lists (Forestry included) to identify recipes for the Thermal Recycler
- Performance enhancements
- Bug fixes