Add constant GameMenuScene preload to GameStart.gd #177
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Add type hints to GameStart.gd constants
Seperate section_name and setting_name from Nodes group in inspector
Prefer callable's called_deferred to string caller in GameStart.gd
Change
GameStart._initialize_game
to use change_scene_to_packed and GameMenuScene constant to change scene insteadThis seems to result in a quicker transition from loading screen to main menu.