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Skip having vgl compute geometry bounds. #943

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merged 2 commits into from
Oct 30, 2018
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@manthey manthey commented Oct 18, 2018

vgl computes the bounds of various geometries, but it isn't actually used for anything we do, so this is wasted work. Make the geometryData computeBounds just set it to a fixed value.

vgl computes the bounds of various geometries, but it isn't actually
used for anything we do, so this is wasted work.  Make the geometryData
computeBounds just set it to a fixed value.
@manthey manthey merged commit 4cec837 into master Oct 30, 2018
@manthey manthey deleted the skip-geom-compute-bounds branch October 30, 2018 12:41
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