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Make the parameters passed to line style functions consistent. #804

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Apr 5, 2018
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22 changes: 12 additions & 10 deletions src/gl/lineFeature.js
Original file line number Diff line number Diff line change
Expand Up @@ -372,7 +372,7 @@ var gl_lineFeature = function (arg) {
*/
function createGLLines(onlyStyle) {
var data = m_this.data(),
i, j, k, v, v2, lidx,
d, i, j, k, v, v2, lidx,
numSegments = 0, len,
lineItemList, lineItem, lineItemData,
vert = [{}, {}], v1 = vert[1],
Expand Down Expand Up @@ -416,22 +416,23 @@ var gl_lineFeature = function (arg) {
posFunc = m_this.position();
lineItemList = new Array(data.length);
for (i = 0; i < data.length; i += 1) {
lineItem = m_this.line()(data[i], i);
d = data[i];
lineItem = m_this.line()(d, i);
lineItemList[i] = lineItem;
if (lineItem.length < 2) {
continue;
}
numSegments += lineItem.length - 1;
for (j = 0; j < lineItem.length; j += 1) {
pos = posFunc(lineItem[j], j, lineItem, i);
pos = posFunc(lineItem[j], j, d, i);
position.push(pos.x);
position.push(pos.y);
position.push(pos.z || 0.0);
if (!j) {
firstpos = pos;
}
}
if (lineItem.length > 2 && (closedVal === undefined ? closedFunc(data[i], i) : closedVal)) {
if (lineItem.length > 2 && (closedVal === undefined ? closedFunc(d, i) : closedVal)) {
/* line is closed */
if (pos.x !== firstpos.x || pos.y !== firstpos.y ||
pos.z !== firstpos.z) {
Expand Down Expand Up @@ -487,6 +488,7 @@ var gl_lineFeature = function (arg) {
if (lineItem.length < 2) {
continue;
}
d = data[i];
firstPosIdx3 = posIdx3;
for (j = 0; j < lineItem.length + (closed[i] === 2 ? 1 : 0); j += 1, posIdx3 += 3) {
lidx = j;
Expand All @@ -510,11 +512,11 @@ var gl_lineFeature = function (arg) {
(j !== lidx ? firstPosIdx3 + 3 : firstPosIdx3 + 6 - closed[i] * 3) :
posIdx3);
}
v1.strokeWidth = strokeWidthVal === undefined ? strokeWidthFunc(lineItemData, lidx, lineItem, i) : strokeWidthVal;
v1.strokeColor = strokeColorVal === undefined ? strokeColorFunc(lineItemData, lidx, lineItem, i) : strokeColorVal;
v1.strokeOpacity = strokeOpacityVal === undefined ? strokeOpacityFunc(lineItemData, lidx, lineItem, i) : strokeOpacityVal;
v1.strokeWidth = strokeWidthVal === undefined ? strokeWidthFunc(lineItemData, lidx, d, i) : strokeWidthVal;
v1.strokeColor = strokeColorVal === undefined ? strokeColorFunc(lineItemData, lidx, d, i) : strokeColorVal;
v1.strokeOpacity = strokeOpacityVal === undefined ? strokeOpacityFunc(lineItemData, lidx, d, i) : strokeOpacityVal;
if (updateFlags) {
v1.strokeOffset = (strokeOffsetVal === undefined ? strokeOffsetFunc(lineItemData, lidx, lineItem, i) : strokeOffsetVal) || 0;
v1.strokeOffset = (strokeOffsetVal === undefined ? strokeOffsetFunc(lineItemData, lidx, d, i) : strokeOffsetVal) || 0;
if (v1.strokeOffset) {
/* we use 11 bits to store the offset, and we want to store values
* from -1 to 1, so multiply our values by 1023, and use some bit
Expand All @@ -525,9 +527,9 @@ var gl_lineFeature = function (arg) {
v1.posStrokeOffset = v1.negStrokeOffset = 0;
}
if (!closed[i] && (!j || j === lineItem.length - 1)) {
v1.flags = flagsLineCap[lineCapVal === undefined ? lineCapFunc(lineItemData, lidx, lineItem, i) : lineCapVal] || flagsLineCap.butt;
v1.flags = flagsLineCap[lineCapVal === undefined ? lineCapFunc(lineItemData, lidx, d, i) : lineCapVal] || flagsLineCap.butt;
} else {
v1.flags = flagsLineJoin[lineJoinVal === undefined ? lineJoinFunc(lineItemData, lidx, lineItem, i) : lineJoinVal] || flagsLineJoin.miter;
v1.flags = flagsLineJoin[lineJoinVal === undefined ? lineJoinFunc(lineItemData, lidx, d, i) : lineJoinVal] || flagsLineJoin.miter;
}
}

Expand Down