-
Notifications
You must be signed in to change notification settings - Fork 42
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Disable script console output in release build
Improve Ini
- Loading branch information
Showing
5 changed files
with
63 additions
and
16 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,23 +1,64 @@ | ||
; OpenFodder | ||
; | ||
; Example ini settings are the engine defaults | ||
; | ||
|
||
[openfodder] | ||
window=false | ||
|
||
; Start the game in a window | ||
window=true | ||
|
||
; Enable cheat keys | ||
cheats=false | ||
|
||
; Window size multipler by original game resolution (Amiga 320x225, Dos 320x200) | ||
; auto finds a size approximately half your screen resolution | ||
; values such as 1, 2 or 3+ are multiples of the original resolution | ||
scale=auto | ||
|
||
; Number of map tiles to draw horizontally (0 for platform default) | ||
columns=0 | ||
|
||
; Number of map tiles to draw vertically (0 for platform default) | ||
rows=0 | ||
|
||
; Don't use mouse grab (this alters the behaviour of the in-game camera window) -- Useful for VMs | ||
alternate-mouse=false | ||
|
||
[paths] | ||
; Paths to data base folder | ||
; There is no limit to the number paths in this section (eg, path1, path2... path10) | ||
;path1=c:/games/openfodder | ||
;path2=d:/games/openfodder | ||
;path3=d:/games/openfodder | ||
|
||
; | ||
; | ||
[engine] | ||
|
||
; Default platform (amiga/pc) | ||
platform=amiga | ||
|
||
; Game engine to use in single/random maps (cf1/cf2) | ||
game=cf1 | ||
|
||
; Maximum number of sprites in game (original engine is 45) | ||
maxsprite=45 | ||
|
||
; Maximum number of enemies which can spawn (original engine is 10) | ||
maxspawn=10 | ||
|
||
|
||
[skip] | ||
|
||
; Skip the game introduction screens | ||
intro=false | ||
|
||
; Skip the briefing screen | ||
briefing=false | ||
|
||
; Skip the killed in action / promotion screens | ||
service=false | ||
hill=false | ||
|
||
; Skip the hill recruit screen | ||
hill=false |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters