Releases: Ninban/emotracker_pack_lttpr_entrance
Releases · Ninban/emotracker_pack_lttpr_entrance
1.1.1.0
- Fixed Ice Palace not being sequence breakable without flippers.
- Fixed Graveyard Ledge only being accessible through non-entrance means.
- Fixed west and south dark world not accessible by exiting in PoD area and crossing the river.
- Fixed accessing desert ledge from DP back entrance without gloves.
- Added Moon Pearl requirements for the hammer house, Thieve's Town and stumpy.
1.0.0.0
Announcing the first release of an Entrance Randomizer pack for ALTTPR!
I took the oppurtunity for notes support to make it, as I think it is now possible to have a minimally working entrance tracker with notes entirely in EmoTracker. This is NOT the eventual entrance support that EmoSaru is planning in the future.
The pack is mainly aimed for Crossworld entrance players.
Special thanks to:
- fylion: for the back-and-forth from which the current implementation was born, and some of the grunt work in adding locations.
- EmoSaru: for the awesome EmoTracker!
How to use:
Activate the following settings (in the Tracking menu) for the best experience:
- Always Allow Chest Manipulation
- Show All Locations (F11)
Right-click on a location to clear it. The logic will take it into account.
Features:
- Logic: In addition to the usual item logic, clearing an inaccessible location will also make every locations accessible from it with your current items in logic.
- Separate locations on the map for dungeons and their entrance. This allows you to have dungeons pinned and still be able to clear their entrance independently.
- Keysanity variant available.
- Item names and codes have not been modified from the official ALTTPR pack, so ChatHud support should still work out of the box.
Things to note:
- Pyramid fairy location will light up as soon as you have access and both red crystals. There is no way to track the accessibility of the bomb shop and the means to bring the bomb at the right place.
- This is the first version, and while I have tested it with multiple scenarios and by playing seeds with it, it may still have logic issues. Please submit any issues you find!
- Have fun!