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Releases: NightFright2k19/gzdoom_brightmaps

Version 1.92

29 Nov 07:06
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Update for the spritefix brightmaps to reflect changes made in the Minor Sprite Fixing Project v2.0. No changes to the other two packs.

[bmplus_spritefix.pk3] Support for Minor Sprite Fixing Project v2.0 (updated: BOS2A6C4, BOS2A7C3, BOS2A8C2, BOS2B6D4, BOS2B7D3, BOS2B8D2)

Version 1.91

22 Nov 15:32
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Wadsmoosh support added (all releases)

Version 1.9

26 Jul 06:33
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Sprite brightmaps: Adjustments to reflect changes made to some Hexen brightmaps in GZDoom v4.6.1, four fixed brightmaps for Hexen;
Texture brightmaps: Two fixed texture brightmaps for Doom

[bmplus_spritefix.pk3] [bmplus_vanilla.pk3] [DOOM2] Improved brightmaps for firing Mancubus by Warden
[bmplus_spritefix.pk3] [bmplus_vanilla.pk3] [HERETIC/HEXEN] Added support for additional widescreen weapon sprites from GZDoom v4.6.1
[bmplus_spritefix.pk3] [bmplus_vanilla.pk3] [HEXEN] Corrected brightmap names for Falcon Shield, Amulet of Warding, Icon of the Defender, Blue Candle
[bmplus_textures.pk3] [DOOM] Brightmaps fixes for textures STEP1 and STEP5

Version 1.8

25 May 11:02
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Widescreen adjustments for both sprite packs.

  • [bmplus_spritefix.pk3] [HERETIC/HEXEN] Added support for Nash's GZDoom v4.6.0 widescreen weapon sprites
  • [bmplus_vanilla.pk3] [HERETIC/HEXEN] Added support for Nash's GZDoom v4.6.0 widescreen weapon sprites

Notes:

  • No changes for bmplus_textures.pk3 in this release.
  • Widescreen brightmaps are activated by default. To turn them off, you would have to edit heretic/gldefs.bm and/or hexen/gldefs.bm.

Version 1.72

25 Sep 15:34
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Minor fix for the textures pack. No changes for bmplus_vanilla.pk3 or bmplus_spritefix.pk3.

  • [bmplus_textures.pk3] Wrong brightmap for SW1STARG removed

Version 1.71

03 Apr 08:41
a9278e1
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  • [bmplus_vanilla.pk3] Added missing shotgun brightmaps in Doom
  • [bmplus_textures.pk3] Added "iwad" flag for lava brightmaps in Heretic

Version 1.7

06 Feb 10:48
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  • [GENERAL] Split pack into three parts: bmplus_vanilla.pk3, bmplus_spritefix.pk3, bmplus_textures.pk3
  • [DOOM/DOOM2] Deactivated certain flat brightmaps to improve dark level areas (CEIL1_2, CEIL1_3, CEIL3_4, CEIL3_6, FLAT2, FLAT17, FLOOR1_7, TLITE6_1, TLITE6_5 and GRNLITE1)
  • [DOOM] Fix for texture brightmaps STEP4 and STEP9
  • [DOOM] Improved flat brightmap GATE4

Version 1.64

02 Sep 12:09
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Released on June 8, 2019