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Update to NG7.
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Update to 20.2
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marchermans committed Oct 30, 2023
1 parent a981652 commit ab3c7e4
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5 changes: 4 additions & 1 deletion .gitignore
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Expand Up @@ -20,4 +20,7 @@ build
# other
eclipse
run
run-data
runs
run-data

repo
201 changes: 67 additions & 134 deletions build.gradle
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@@ -1,147 +1,103 @@
plugins {
id 'java-library'
id 'eclipse'
id 'idea'
id 'maven-publish'
id 'net.neoforged.gradle' version '[6.0.18,6.2)'
id 'org.spongepowered.mixin' version '0.7.+'
id 'net.neoforged.gradle.userdev' version '7.0.5'
}

version = mod_version
group = mod_group_id

repositories {
mavenLocal()
}

base {
archivesName = mod_id
}

// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
java.toolchain.languageVersion = JavaLanguageVersion.of(17)

println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
minecraft {
// The mappings can be changed at any time and must be in the following format.
// Channel: Version:
// official MCVersion Official field/method names from Mojang mapping files
// parchment YYYY.MM.DD-MCVersion Open community-sourced parameter names and javadocs layered on top of official
//
// You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
// See more information here: https://github.com/NeoForged/NeoForm/blob/main/Mojang.md
//
// Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge
// Additional setup is needed to use their mappings: https://parchmentmc.org/docs/getting-started
//
// Use non-default mappings at your own risk. They may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: mapping_channel, version: mapping_version

// When true, this property will have all Eclipse/IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game.
// In most cases, it is not necessary to enable.
// enableEclipsePrepareRuns = true
// enableIdeaPrepareRuns = true

// This property allows configuring Gradle's ProcessResources task(s) to run on IDE output locations before launching the game.
// It is REQUIRED to be set to true for this template to function.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
copyIdeResources = true

// When true, this property will add the folder name of all declared run configurations to generated IDE run configurations.
// The folder name can be set on a run configuration using the "folderName" property.
// By default, the folder name of a run configuration is the name of the Gradle project containing it.
// generateRunFolders = true

// This property enables access transformers for use in development.
// They will be applied to the Minecraft artifact.
// The access transformer file can be anywhere in the project.
// However, it must be at "META-INF/accesstransformer.cfg" in the final mod jar to be loaded by Forge.
// This default location is a best practice to automatically put the file in the right place in the final jar.
// See https://docs.neoforged.net/docs/1.20.x/advanced/accesstransformers/ for more information.

// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')

// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
// applies to all the run configs below
configureEach {
workingDirectory project.file("run/${it.name}")

// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES'

// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'

mods {
"${mod_id}" {
source sourceSets.main
}
}
}
//minecraft.accessTransformers.file rootProject.file('src/main/resources/META-INF/accesstransformer.cfg')
//minecraft.accessTransformers.entry public net.minecraft.client.Minecraft textureManager # textureManager

// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
// applies to all the run configs below
configureEach {
// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
systemProperty 'forge.logging.markers', 'REGISTRIES'

// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
systemProperty 'forge.logging.console.level', 'debug'

modSource project.sourceSets.main
}

client {
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
property 'forge.enabledGameTestNamespaces', mod_id
}
client {
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
}

server {
property 'forge.enabledGameTestNamespaces', mod_id
args '--nogui'
}
server {
systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
programArgument '--nogui'
}

// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
property 'forge.enabledGameTestNamespaces', mod_id
}
// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
}

data {
// example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
// workingDirectory project.file('run-data')
data {
// example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
// workingDirectory project.file('run-data')

// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', mod_id, '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
}
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
programArguments.addAll '--mod', project.mod_id, '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
}
}

// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }

repositories {
// Put repositories for dependencies here
// NeoGradle automatically adds the Forge maven and Maven Central for you

// If you have mod jar dependencies in ./libs, you can declare them as a repository like so.
// See https://docs.gradle.org/current/userguide/declaring_repositories.html#sub:flat_dir_resolver
// flatDir {
// dir 'libs'
// }
}

dependencies {
// Specify the version of Minecraft to use.
// Any artifact can be supplied so long as it has a "userdev" classifier artifact and is a compatible patcher artifact.
// The "userdev" classifier will be requested and setup by NeoGradle.
// If the group id is "net.minecraft" and the artifact id is one of ["client", "server", "joined"],
// then special handling is done to allow a setup of a vanilla dependency without the use of an external repository.
minecraft "net.neoforged:forge:${minecraft_version}-${neo_version}"

// Example mod dependency with JEI - using fg.deobf() ensures the dependency is remapped to your development mappings
// Depending on the plugin applied there are several options. We will assume you applied the userdev plugin as shown above.
// The group for userdev is net.neoforged, the module name is neoforge, and the version is the same as the neoforge version.
// You can however also use the vanilla plugin (net.neoforged.gradle.vanilla) to use a version of Minecraft without the neoforge loader.
// And its provides the option to then use net.minecraft as the group, and one of; client, server or joined as the module name, plus the game version as version.
// For all intends and purposes: You can treat this dependency as if it is a normal library you would use.
implementation "net.neoforged:neoforge:${neo_version}"

// Example mod dependency with JEI
// The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-common-api:${jei_version}")
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-forge-api:${jei_version}")
// runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}-forge:${jei_version}")
// compileOnly "mezz.jei:jei-${mc_version}-common-api:${jei_version}"
// compileOnly "mezz.jei:jei-${mc_version}-forge-api:${jei_version}"
// runtimeOnly "mezz.jei:jei-${mc_version}-forge:${jei_version}"

// Example mod dependency using a mod jar from ./libs with a flat dir repository
// This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
// The group id is ignored when searching -- in this case, it is "blank"
// implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
// implementation "blank:coolmod-${mc_version}:${coolmod_version}"

// Example mod dependency using a file as dependency
// implementation files("libs/coolmod-${mc_version}-${coolmod_version}.jar")

// Example project dependency using a sister or child project:
// implementation project(":myproject")

// For more info:
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
Expand All @@ -167,39 +123,16 @@ tasks.withType(ProcessResources).configureEach {
}
}

// Example for how to get properties into the manifest for reading at runtime.
tasks.named('jar', Jar).configure {
manifest {
attributes([
'Specification-Title' : mod_id,
'Specification-Vendor' : mod_authors,
'Specification-Version' : '1', // We are version 1 of ourselves
'Implementation-Title' : project.name,
'Implementation-Version' : project.jar.archiveVersion,
'Implementation-Vendor' : mod_authors,
'Implementation-Timestamp': new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}

// This is the preferred method to reobfuscate your jar file
finalizedBy 'reobfJar'
}

// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing:
// tasks.named('publish').configure {
// dependsOn 'reobfJar'
// }

// Example configuration to allow publishing using the maven-publish plugin
publishing {
publications {
register('mavenJava', MavenPublication) {
artifact jar
from components.java
}
}
repositories {
maven {
url "file://${project.projectDir}/mcmodsrepo"
url "file://${project.projectDir}/repo"
}
}
}
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14 changes: 7 additions & 7 deletions gradle.properties
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Expand Up @@ -2,22 +2,22 @@
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false

org.gradle.debug=false

## Environment Properties

# The Minecraft version must agree with the Neo version to get a valid artifact
minecraft_version=1.20.1
minecraft_version=1.20.2
# The Minecraft version range can use any release version of Minecraft as bounds.
# Snapshots, pre-releases, and release candidates are not guaranteed to sort properly
# as they do not follow standard versioning conventions.
minecraft_version_range=[1.20,1.21)
minecraft_version_range=[1.20.2,1.21)
# The Neo version must agree with the Minecraft version to get a valid artifact
neo_version=47.1.65
neo_version=20.2.1
# The Neo version range can use any version of Neo as bounds or match the loader version range
neo_version_range=[47.1,)
neo_version_range=[20.2,)
# The loader version range can only use the major version of Neo/FML as bounds
loader_version_range=[47,)
loader_version_range=[1,)
# The mapping channel to use for mappings.
# The default set of supported mapping channels are ["official", "snapshot", "snapshot_nodoc", "stable", "stable_nodoc"].
# Additional mapping channels can be registered through the "channelProviders" extension in a Gradle plugin.
Expand All @@ -35,7 +35,7 @@ loader_version_range=[47,)
mapping_channel=official
# The mapping version to query from the mapping channel.
# This must match the format required by the mapping channel.
mapping_version=1.20.1
mapping_version=1.20.2


## Mod Properties
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8 changes: 3 additions & 5 deletions settings.gradle
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@@ -1,13 +1,11 @@
pluginManagement {
repositories {
mavenLocal()
gradlePluginPortal()
maven {
name = 'NeoForged'
url = 'https://maven.neoforged.net/releases'
}
maven { url = 'https://maven.neoforged.net/releases' }
}
}

plugins {
id 'org.gradle.toolchains.foojay-resolver-convention' version '0.5.0'
}
}
23 changes: 11 additions & 12 deletions src/main/java/com/example/examplemod/Config.java
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Expand Up @@ -2,13 +2,12 @@

import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.Item;
import net.minecraftforge.common.ForgeConfigSpec;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.config.ModConfigEvent;
import net.minecraftforge.registries.ForgeRegistries;
import net.neoforged.bus.api.SubscribeEvent;
import net.neoforged.fml.common.Mod;
import net.neoforged.fml.event.config.ModConfigEvent;
import net.neoforged.neoforge.common.ModConfigSpec;
import net.neoforged.neoforge.registries.ForgeRegistries;

import java.util.Collections;
import java.util.List;
import java.util.Set;
import java.util.stream.Collectors;
Expand All @@ -18,26 +17,26 @@
@Mod.EventBusSubscriber(modid = ExampleMod.MODID, bus = Mod.EventBusSubscriber.Bus.MOD)
public class Config
{
private static final ForgeConfigSpec.Builder BUILDER = new ForgeConfigSpec.Builder();
private static final ModConfigSpec.Builder BUILDER = new ModConfigSpec.Builder();

private static final ForgeConfigSpec.BooleanValue LOG_DIRT_BLOCK = BUILDER
private static final ModConfigSpec.BooleanValue LOG_DIRT_BLOCK = BUILDER
.comment("Whether to log the dirt block on common setup")
.define("logDirtBlock", true);

private static final ForgeConfigSpec.IntValue MAGIC_NUMBER = BUILDER
private static final ModConfigSpec.IntValue MAGIC_NUMBER = BUILDER
.comment("A magic number")
.defineInRange("magicNumber", 42, 0, Integer.MAX_VALUE);

public static final ForgeConfigSpec.ConfigValue<String> MAGIC_NUMBER_INTRODUCTION = BUILDER
public static final ModConfigSpec.ConfigValue<String> MAGIC_NUMBER_INTRODUCTION = BUILDER
.comment("What you want the introduction message to be for the magic number")
.define("magicNumberIntroduction", "The magic number is... ");

// a list of strings that are treated as resource locations for items
private static final ForgeConfigSpec.ConfigValue<List<? extends String>> ITEM_STRINGS = BUILDER
private static final ModConfigSpec.ConfigValue<List<? extends String>> ITEM_STRINGS = BUILDER
.comment("A list of items to log on common setup.")
.defineListAllowEmpty("items", List.of("minecraft:iron_ingot"), Config::validateItemName);

static final ForgeConfigSpec SPEC = BUILDER.build();
static final ModConfigSpec SPEC = BUILDER.build();

public static boolean logDirtBlock;
public static int magicNumber;
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