A GDNative implementation in Rust of youtuber HeartBeast 's great step-by-step turoial series creating a Godot Action RPG, using the godot-rust
from within the action-rpg-rs
folder
build release and copy dll to godot project
~\...\action-rpg-rs > .\build.ps1 release
build debug and copy dll to godot project
~\...\action-rpg-rs > .\build.ps1 debug
from within the action-rpg-rs
folder
build release and copy library so to godot project
~/.../action-rpg-rs> ./build.sh release
build debug and copy library so to godot project
~/.../action-rpg-rs> ./build.sh debug
* will require llvm
tools, see godot-rust setup instructions
* this project is stuck on Godot 3.4.n and GDNative 3.9, there are breaking changes beyond this point