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Replace * with - for better thunderstore support
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# Changelog | ||
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0.3.1: | ||
* Fixed issue where if client didn't have enough items to upgrade, the buildings would still be upgraded for the host. | ||
* Clients will now retain their detail display settings between sessions (e.g. power grid visibility) (thanks to @Needix) | ||
* Fixed issue where players would be able to construct buildings made with blueprints even if they did not have the required items. | ||
* Fixed miscellaneous issues related to ILS ship movement | ||
* Fixed error related to host building foundations while on a different planet from the client | ||
- Fixed issue where if client didn't have enough items to upgrade, the buildings would still be upgraded for the host. | ||
- Clients will now retain their detail display settings between sessions (e.g. power grid visibility) (thanks to @Needix) | ||
- Fixed issue where players would be able to construct buildings made with blueprints even if they did not have the required items. | ||
- Fixed miscellaneous issues related to ILS ship movement | ||
- Fixed error related to host building foundations while on a different planet from the client | ||
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0.3.0: | ||
* Added support for blueprint update (0.8.x) | ||
* Improved player name tag rendering | ||
* Fixed newly introduced multithread issues | ||
- Added support for blueprint update (0.8.x) | ||
- Improved player name tag rendering | ||
- Fixed newly introduced multithread issues | ||
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0.2.0: | ||
* initial release on thunderstore | ||
- initial release on thunderstore |