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A custom C++ class in Unreal Engine for defining which audio soundscapes to play in levels. Extensible in Blueprints and designer friendly too.

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Nando-Cordeiro/Dirge-Audio-Volume

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Dirge-Audio-Volume

A custom C++ class in Unreal Engine for defining which audio soundscapes to play in levels. Extensible in Blueprints and designer friendly too.

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A custom C++ class in Unreal Engine for defining which audio soundscapes to play in levels. Extensible in Blueprints and designer friendly too.

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