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Paths: Only for the last interaction, i.e., transmitter -> N >= 0 reflections -> 1 scattering -> receiver
Coverage map: Support for paths with arbitrary number of reflections and scattering interactions, in arbitrary order
Enrich radio materials with scattering coefficients that control the power distribution between scattered and reflected rays
Add support for Lambertian, directive, and backscattering patterns
(Paths only) Randomly remove some scattered paths controlled by the scat_keep_prob parameter to avoid an overwhelming number of paths
Add support for first-order diffraction, i.e., transmitter -> wedge -> receiver (paths and coverage map)
(Breaking change) Replace uniform random sampling of initial ray directions with a Fibonacci lattice
- Remove seed parameter of Scene.compute_paths() and Scene.coverage_map()
(Breaking change) New definition of the coverage map
(Breaking change)Scene.compute_paths() now returns paths coefficients instead of transition matrices
Remove Paths2CIR layer: Channel impulse responses can be obtained through the Paths.cir() method
Applying Doppler shift can now be done through the Paths.apply_doppler() method
Add support for the 3GPP TR38901 polarization Model-1
Add flags for enabling/disabling paths types in Scene.compute_paths(), Scene.coverage_map() and Paths.cir()
Add flags for disabling check of the scene prior to computing paths of coverage maps
New scenes
simple_wedge: A wedge with a 90 degrees opening angle