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Optimize for requesting 1 device #18
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kerthcet
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We can discuss here, from my POV, since 1 device no longer needs the communication with other GPUs, so the lower score the better.
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For requests with 1 device is the choice not irrellevant from the perspective of the application requesting the device? It may be that assigning the device with the lowest connectivity in this case provides some advantage since other more connected devices are available for future requests that require multple devices.
Do you have benchmarks to show whether this change improves performance at all?
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Yes, exactly the case, benefit to the future request for multi-devices.
I have no benchmark yet, but I can provide one if needed, generally, this is not quite aimed for the performance but for the application friendly and rational utilization as you described above.