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Expand Up @@ -99,7 +99,7 @@ <h4 class="bookversion">Version: 1.0.0, December 2023</h4>
</div>
<div class="copyrightpage frontmatter">
<p>Published by: NFDI4Culture, Digital Publications and Data Working Group</p>
<p>Last updated: 2023-11-27</p>
<p>Last updated: 2023-11-29</p>
<p>Created: 2023-10-04</p>
<p>Language: English (United Kingdom)</p>
<p>Created by: Editorial Team</p>
Expand Down Expand Up @@ -214,7 +214,7 @@ <h3 id="H5099979">3. Digitised objects</h3>
<figure id="F59599821" class="aligned-center image-width-100" data-aligned="center" data-width="100" data-category="figure"><img src="images/b5bdeea8-8f9e-4632-90ec-2753eee6fed4.png">
<figcaption><span class="label-counter" data-book-counter="3" data-chapter-counter="3">Figure</span><span class="text">What are you digitising? (Ordered by object size)</span></figcaption>
</figure>
<p>With regard to the objects to be digitised, the variety in terms of size, material and surface structure was significant. Museum objects were frequently mentioned, from pottery to sculptures made from various materials such as ceramics or metal. Very large objects such as buildings and landscapes followed, which were mostly mentioned in connection with capture using stationary laser scanners or drones using photogrammetry methods. In addition to the previously mentioned modeled molecules, very small objects such as insects, fossils or even bones were also mentioned, for which CT or X-ray methods were mainly used.</p>
<p>With regard to the objects to be digitised, the variety in terms of size, material and surface structure was significant. Museum objects were frequently listed, from pottery to sculptures made from various materials such as ceramics or metal. Very large objects such as buildings and landscapes followed, which were mostly mentioned in connection with capture using stationary laser scanners or drones using photogrammetry methods. In addition to the previously mentioned modeled molecules, very small objects such as insects, fossils or even bones were also listed, for which CT or X-ray methods were mainly used.</p>
<h3 id="H8923199">4. Metadata schemas</h3>
<figure id="F40902971" class="aligned-center image-width-100" data-aligned="center" data-width="100" data-category="figure"><img src="images/40c087a1-cf6e-4777-923f-47081040a36a.png">
<figcaption><span class="label-counter" data-book-counter="4" data-chapter-counter="4">Figure</span><span class="text">Which metadata schemas do you use?</span></figcaption>
Expand All @@ -225,7 +225,7 @@ <h3 id="H3316673">5. Digitisation software</h3>
<figure id="F33020721" class="aligned-center image-width-100" data-aligned="center" data-width="100" data-category="figure"><img src="images/986ca241-eb10-4b0a-921c-9abe923b8cff.png">
<figcaption><span class="label-counter" data-book-counter="5" data-chapter-counter="5">Figure</span><span class="text">What software do you use to digitise 3D objects?</span></figcaption>
</figure>
<p>Regarding 3D digitisation software, 3D scanning and photogrammetry, 3D scan analysis, modeling software and a game engine, as well as 3D reverse engineering, documentation and 2D image processing software were mentioned. Artec Studio was listed as 3D scanning software six times, followed by GOM ATOS and Leica Cyclone three times each, and 3D scanning software from the Fraunhofer Institute for Graphical Data Processing twice. Isra Vision Polymetric, OPTOCAT, Autodesk ReCap Photo, VXelements, Geomagic Wrap and 3D scanning software from Zeiss and Z+F were also mentioned once each. In terms of photogrammetry software, Agisoft Metashape was mentioned eleven times, Meshroom four times, RealityCapture twice and 3DF Zephyr once. In addition, the 3D analysis tool GOM Inspect was listed twice. Finally, the 3D modeling software Blender and Autodesk 3ds Max, the CAD modeling software Autodesk AutoCAD, the game engine Unity, the 3D reverse engineering software Geomagic Design X, the documentation software TroveSketch and the 2D image processing software darktable followed once each.</p>
<p>Regarding 3D digitisation software, 3D scanning and photogrammetry, 3D scan analysis, modeling software and a game engine, as well as 3D reverse engineering, documentation and 2D image processing software were mentioned. Artec Studio was listed as 3D scanning software six times, followed by GOM ATOS and Leica Cyclone three times each, and 3D scanning software from the Fraunhofer Institute for Graphical Data Processing twice. Isra Vision Polymetric, OPTOCAT, Autodesk ReCap Photo, VXelements, Geomagic Wrap and 3D scanning software from Zeiss and Z+F were also listed once each. In terms of photogrammetry software, Agisoft Metashape was mentioned eleven times, Meshroom four times, RealityCapture twice and 3DF Zephyr once. In addition, the 3D analysis tool GOM Inspect was listed twice. Finally, the 3D modeling software Blender and Autodesk 3ds Max, the CAD modeling software Autodesk AutoCAD, the game engine Unity, the 3D reverse engineering software Geomagic Design X, the documentation software TroveSketch and the 2D image processing software darktable followed once each.</p>
<h3 id="H706109">6. Capture hardware</h3>
<figure id="F31967781" class="aligned-center image-width-75" data-aligned="center" data-width="75" data-category="figure"><img src="images/e609af1f-59c3-44ab-89d5-a415c30b2502.png">
<figcaption><span class="label-counter" data-book-counter="6" data-chapter-counter="6">Figure</span><span class="text">What hardware do you use to capture 3D objects?</span></figcaption>
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6 changes: 3 additions & 3 deletions uhtml/new-html/index.html
Original file line number Diff line number Diff line change
Expand Up @@ -99,7 +99,7 @@ <h4 class="bookversion">Version: 1.0.0, December 2023</h4>
</div>
<div class="copyrightpage frontmatter">
<p>Published by: NFDI4Culture, Digital Publications and Data Working Group</p>
<p>Last updated: 2023-11-27</p>
<p>Last updated: 2023-11-29</p>
<p>Created: 2023-10-04</p>
<p>Language: English (United Kingdom)</p>
<p>Created by: Editorial Team</p>
Expand Down Expand Up @@ -214,7 +214,7 @@ <h3 id="H5099979">3. Digitised objects</h3>
<figure id="F59599821" class="aligned-center image-width-100" data-aligned="center" data-width="100" data-category="figure"><img src="images/b5bdeea8-8f9e-4632-90ec-2753eee6fed4.png">
<figcaption><span class="label-counter" data-book-counter="3" data-chapter-counter="3">Figure</span><span class="text">What are you digitising? (Ordered by object size)</span></figcaption>
</figure>
<p>With regard to the objects to be digitised, the variety in terms of size, material and surface structure was significant. Museum objects were frequently mentioned, from pottery to sculptures made from various materials such as ceramics or metal. Very large objects such as buildings and landscapes followed, which were mostly mentioned in connection with capture using stationary laser scanners or drones using photogrammetry methods. In addition to the previously mentioned modeled molecules, very small objects such as insects, fossils or even bones were also mentioned, for which CT or X-ray methods were mainly used.</p>
<p>With regard to the objects to be digitised, the variety in terms of size, material and surface structure was significant. Museum objects were frequently listed, from pottery to sculptures made from various materials such as ceramics or metal. Very large objects such as buildings and landscapes followed, which were mostly mentioned in connection with capture using stationary laser scanners or drones using photogrammetry methods. In addition to the previously mentioned modeled molecules, very small objects such as insects, fossils or even bones were also listed, for which CT or X-ray methods were mainly used.</p>
<h3 id="H8923199">4. Metadata schemas</h3>
<figure id="F40902971" class="aligned-center image-width-100" data-aligned="center" data-width="100" data-category="figure"><img src="images/40c087a1-cf6e-4777-923f-47081040a36a.png">
<figcaption><span class="label-counter" data-book-counter="4" data-chapter-counter="4">Figure</span><span class="text">Which metadata schemas do you use?</span></figcaption>
Expand All @@ -225,7 +225,7 @@ <h3 id="H3316673">5. Digitisation software</h3>
<figure id="F33020721" class="aligned-center image-width-100" data-aligned="center" data-width="100" data-category="figure"><img src="images/986ca241-eb10-4b0a-921c-9abe923b8cff.png">
<figcaption><span class="label-counter" data-book-counter="5" data-chapter-counter="5">Figure</span><span class="text">What software do you use to digitise 3D objects?</span></figcaption>
</figure>
<p>Regarding 3D digitisation software, 3D scanning and photogrammetry, 3D scan analysis, modeling software and a game engine, as well as 3D reverse engineering, documentation and 2D image processing software were mentioned. Artec Studio was listed as 3D scanning software six times, followed by GOM ATOS and Leica Cyclone three times each, and 3D scanning software from the Fraunhofer Institute for Graphical Data Processing twice. Isra Vision Polymetric, OPTOCAT, Autodesk ReCap Photo, VXelements, Geomagic Wrap and 3D scanning software from Zeiss and Z+F were also mentioned once each. In terms of photogrammetry software, Agisoft Metashape was mentioned eleven times, Meshroom four times, RealityCapture twice and 3DF Zephyr once. In addition, the 3D analysis tool GOM Inspect was listed twice. Finally, the 3D modeling software Blender and Autodesk 3ds Max, the CAD modeling software Autodesk AutoCAD, the game engine Unity, the 3D reverse engineering software Geomagic Design X, the documentation software TroveSketch and the 2D image processing software darktable followed once each.</p>
<p>Regarding 3D digitisation software, 3D scanning and photogrammetry, 3D scan analysis, modeling software and a game engine, as well as 3D reverse engineering, documentation and 2D image processing software were mentioned. Artec Studio was listed as 3D scanning software six times, followed by GOM ATOS and Leica Cyclone three times each, and 3D scanning software from the Fraunhofer Institute for Graphical Data Processing twice. Isra Vision Polymetric, OPTOCAT, Autodesk ReCap Photo, VXelements, Geomagic Wrap and 3D scanning software from Zeiss and Z+F were also listed once each. In terms of photogrammetry software, Agisoft Metashape was mentioned eleven times, Meshroom four times, RealityCapture twice and 3DF Zephyr once. In addition, the 3D analysis tool GOM Inspect was listed twice. Finally, the 3D modeling software Blender and Autodesk 3ds Max, the CAD modeling software Autodesk AutoCAD, the game engine Unity, the 3D reverse engineering software Geomagic Design X, the documentation software TroveSketch and the 2D image processing software darktable followed once each.</p>
<h3 id="H706109">6. Capture hardware</h3>
<figure id="F31967781" class="aligned-center image-width-75" data-aligned="center" data-width="75" data-category="figure"><img src="images/e609af1f-59c3-44ab-89d5-a415c30b2502.png">
<figcaption><span class="label-counter" data-book-counter="6" data-chapter-counter="6">Figure</span><span class="text">What hardware do you use to capture 3D objects?</span></figcaption>
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