Version 1.0.5
Changes:
- Grammatical corrections and renamings have been made for some things.
- Added
MineDetonated
input forfunc_minefield
. - Removed non-functional properties for
func_tow
andfunc_tow_mp
. - Added sphere for property
Max Shadow Distance
inenv_cascade_light
. - Now used
filter_activator_class
icon forfilter_activator_flag
entity. Reason: missing texture fix. - Reworked properties lists for all new light entities.
- Used different color values for
env_lensflare
for all flare color properties, they also first placed. Reason: attempt to create separate effect with no need to add separating lines. - Property
Team
has been renamed toTeam Number
. Reason: already exists property with the same name. - Removed
SetTeamNum
input. Reason: doesn't exists. - Added
Team
andTeam Number
properties for all entities. - Added
env_mine
entity.