Version 1.0.3
Changes:
- Grammatical corrections and renamings have been made for some things.
- Changes have been made to VisGroups.
- Added keyvalues related to rendering for
env_bubbles
, this entity is always invisible now by default. - Added spheres for
npc_beneathticle
(keyvalueInitial Tongue Length
),misc_dead_hev
(keyvaluePing Light Radius
) and xen cacti/barrels (keyvaluelightRadius
). - Removed
Stop
input frommusic_track
since this is not in the game. - Added input
RollEndCredits
forenv_credits
. Particle Beam Name
keyvalue fromenv_particle_beam
now usesparticlesystem
parameter instead ofchooise
. This to have the button that opens the particle browser.entity_player_base
now uses custom model to match the size in the game.- Added separating lines for lenses in
env_lensflare
. - Entities with
newlight_
andnewlights_
prefix now uses lowercase latters in classname. The same fornpc_xorteb
. This to work properly with Hammer++. - Now
misc_dead_hev
andprop_ragdoll_original
now works Physics Simulation Tool from Hammer++. - Returned (and a bit improved) entity
prop_dynamic_playertouch
. - Removed
RadiusX
,RadiusY
andRadiusZ
keyvalues fromnewxog_global
, because they are non-functional. - Added connection lines for
newlights_settings
andnewxog_settings
. - Now
Game Team Master To Use
keyvalue fromgame_player_team
doesn't use description as value. - Returned missed flags for
game_player_equip
. - Removed non-functional light settings for
npc_plantlight
andnpc_plantlight_stalker
. - Returned (and a bit improved) entity
env_mortar_launcher
. - Added entity
trigger_cdaudio
. - Added
Reset
andDestroyImmediately
inputs forinfo_particle_system
.