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Version 1.0.3

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@MyGamepedia MyGamepedia released this 03 May 09:12
· 16 commits to main since this release

Changes:

  • Grammatical corrections and renamings have been made for some things.
  • Changes have been made to VisGroups.
  • Added keyvalues related to rendering for env_bubbles, this entity is always invisible now by default.
  • Added spheres for npc_beneathticle (keyvalue Initial Tongue Length),misc_dead_hev (keyvalue Ping Light Radius) and xen cacti/barrels (keyvalue lightRadius).
  • Removed Stop input from music_track since this is not in the game.
  • Added input RollEndCredits for env_credits.
  • Particle Beam Name keyvalue from env_particle_beam now uses particlesystem parameter instead of chooise. This to have the button that opens the particle browser.
  • entity_player_base now uses custom model to match the size in the game.
  • Added separating lines for lenses in env_lensflare.
  • Entities with newlight_ and newlights_ prefix now uses lowercase latters in classname. The same for npc_xorteb. This to work properly with Hammer++.
  • Now misc_dead_hev and prop_ragdoll_original now works Physics Simulation Tool from Hammer++.
  • Returned (and a bit improved) entity prop_dynamic_playertouch.
  • Removed RadiusX, RadiusY and RadiusZ keyvalues from newxog_global, because they are non-functional.
  • Added connection lines for newlights_settings and newxog_settings.
  • Now Game Team Master To Use keyvalue from game_player_team doesn't use description as value.
  • Returned missed flags for game_player_equip.
  • Removed non-functional light settings for npc_plantlight and npc_plantlight_stalker.
  • Returned (and a bit improved) entity env_mortar_launcher.
  • Added entity trigger_cdaudio.
  • Added Reset and DestroyImmediately inputs for info_particle_system.