Version 1.0.2
Changes:
- Grammatical corrections and renamings have been made for some things.
Next Jump Delta
KV fromenv_xen_pushpad
is now functional.- Added helper models for
light
andlight_dynamic
. - Added icon for
light_spot
. - Added new entities:
weapon_hivehand
(hivehand weapon),env_cascade_volume
(seems like a deprecated entity),entity_player_base
(players base from theElimination
game mode). - Added
Start Disabled?
KV forfunc_clip_vphysics
. - Added spheres for
newxog_volume
andnewxog_global
. newxog_settings
usetarget_destination
value for KVTargetNewXOGEntity_Name
instead ofstring
.Custom NG Bloom Threshold
KV fromenv_tonemap_controller
now use value from the console cvar.- Returned
Ignore NPC Collisions
KV forprop_dynamic
entities (?doesn't seems to be working?). - Removed
Alpha
KV frompoint_spotlight
since this is broken KV. - Added
StartPortal
input for xen portals. - Added
PerformForcedWeaponDeploy
input for the player entity. - Removed all KVs related to lightmap for
prop_static
, this game doesn't support lightmapped props. - Added
Body
KV forprop_ragdoll
andprop_ragdoll_original
. - Added
AllowBloodPool
input forprop_ragdoll
. - Added
OnJump
,OnDuck
andOnUnDuck
inputs forlogic_playerproxy
(doesn't work however). - Removed all inputs that
logic_playerproxy
doesn't have in the game. - Added
[1] Initially dark
spawnflag forlight_environment
.