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feat: merge 'games' directory into launcher installation directory #536
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jdrueckert
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topic/merge-game-into-application-directory
Mar 28, 2020
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66280e0
feat: merge 'games' directory into launcher installation directory
skaldarnar b5da10d
Retrieve launcher installation directory from LauncherDirectoryUtils
skaldarnar 74b2723
Use lambda expression for launcher init task handler
skaldarnar e9bcb02
Add 'games' as managed directory and use fixed location in install dir
skaldarnar 274739c
Delete unused 'LauncherInitTask::getGameDirectory'
skaldarnar 5b83903
Remove unused labels from 'LabelsBundle'
skaldarnar 94c205e
Rename 'launcherDirectory' to ' userDataDirectory'
skaldarnar 83cd007
Do not resolve game directory a second time in the package manager
skaldarnar 9a925a0
Merge branch 'master' into topic/merge-game-into-application-directory
skaldarnar 5ec6a27
Merge branch 'master' into topic/merge-game-into-application-directory
jdrueckert 1ee15b6
Merge branch 'master' into topic/merge-game-into-application-directory
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Are we sure this does the same?
Previous implementation of
EventHandler
seems to me as if theworkerStateEvent
may not yet be there when thelauncherInitTask
succeeds? But maybe I'm reading this wrong...There was a problem hiding this comment.
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This just uses a different syntax (lambda expression) for creating the handler for the
onSucceeded
event. Ashandle(WorkerStateEvent event)
is the only method that needs to be implemented we can use the simplified syntax here.Is replaced by
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Alright, so the new one also kind of "waits" for a
workerStateEvent
to come in?