Animate almost any texture with more options. Texture configuration API.
This means:
- more possibilities for resource packs
- a familiar animation format
- not invasive—better compatibility with other mods
If you're here to make a suggestion or bug report, find out how MoreMcmeta works, or contribute to its development, you're in the right place!
If you're looking to download MoreMcmeta or find out more about it, check out the CurseForge page.
The Contributing Guide explains how to submit a suggestion, file a bug report, or create a pull request. That page includes all types of contributors, not just developers, and may be a helpful starting point.
The Code of Conduct describes acceptable vs. inappropriate behavior in this repository. In short, use common sense.
MoreMcmeta uses Gradle and the Architectury Plugin for cross-mod loader builds. However, it does not use the Architectury API. There simply isn't enough boilerplate code that MoreMcmeta needs to justify another dependency. JUnit is the unit testing framework.
If you've set up a modded Minecraft environment before, MoreMcmeta is not much different. The main difference is that you'll need to provide credentials to download MoreMcmeta Maven packages from GitHub Packages. Gradle will do most of the work after you import the project.
There's a lot of build tasks, but the important ones are the build
and test
tasks under common
(cross-loader), forge
, and fabric
. These correspond to MoreMcmeta's three source directories/Gradle subprojects.
- The
build
task generates a finished mod infabric/build/libs
orforge/build/libs
. - The
test
task runs unit tests for the given directory. The best way to view code coverage is to run the task for all subprojects and add the results together.
After you import the Gradle project, the Architectury plugin should automatically generate run configurations for the client and server on Forge and Fabric. MoreMcmeta is a client-sided mod, but the server tasks are important to verify that it does not crash a dedicated server.
You can also use the runClient
Gradle tasks if the run configurations do not appear.
View built releases at the Releases page. Generally, this page has exactly the same versions as CurseForge. Stable development builds may be there in the future.