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Make UI Panel name descriptive, update README. Remove test app id / s…
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…erver url
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xactant committed Dec 7, 2021
1 parent 9fb7bb4 commit 0ad0002
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Showing 4 changed files with 11 additions and 4 deletions.
6 changes: 3 additions & 3 deletions Assets/Scenes/DemoScene.unity
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Expand Up @@ -770,7 +770,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 0, y: -254.00073}
m_AnchoredPosition: {x: 0, y: -250.00064}
m_SizeDelta: {x: 640, y: 500}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &125404195
Expand Down Expand Up @@ -11359,8 +11359,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 669b4c0065732ac4ba25705a404a25b0, type: 3}
m_Name:
m_EditorClassIdentifier:
MoralisApplicationId: n47cMIiJZkdSlhCb01dldXO5mFIGuM6YqfYZ6DXA
MoralisServerURI: https://x5gna0kcbpto.usemoralis.com:2053/server
MoralisApplicationId: YOUR APPLICATION ID HERE
MoralisServerURI: YOUR SERVER URL HERE
ApplicationName: Moralis Unity Boilerplate
Version: 1.0.0
AuthenticationButton: {fileID: 990276067045873226}
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Binary file added Assets/Scenes/Desktop.lnk
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7 changes: 7 additions & 0 deletions Assets/Scenes/Desktop.lnk.meta

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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -32,7 +32,7 @@ git clone https://github.com/ethereum-boilerplate/ethereum-unity-boilerplate.git
- Navigate to the folder you cloned the boiler plate project to.
- Click on the "Select Folder" button.
- The project named "Boilerplate" will now be in the "Projects List". Click on it.
- When Unity3D opens, in the "Hierachy" section expand "DemoScene" then select "UICanvas/Panel"
- When Unity3D opens, in the "Hierachy" section expand "DemoScene" then select "UICanvas" then "UIPanel"
- In the "Inspector" section find the sub-section titled "MainMenuScript".
- If the "MainMenuScript" sub-section is not expanded, expand it.
- Using the information from your Moralis Server, fill in Application Id and Server URL.
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