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VishVadeva committed Oct 31, 2023
1 parent 334e593 commit b757027
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Showing 4 changed files with 17 additions and 17 deletions.
20 changes: 10 additions & 10 deletions falloutnv.html
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Expand Up @@ -205,7 +205,7 @@ <h3>Things You Should Know</h3>
<li id="latency">
<b>Input Latency (lag)</b> - time between input event (mouse click, keyboard press) and the event being displayed on the screen. The lower the latency, the more responsive the game feels.
<br>
There are multiple sources of latency, varying from GPU/ CPU usage, display mode, framerate count and many more - most of them are covered in this guide.
There are multiple sources of latency, varying from GPU/CPU usage, display mode, framerate count and many more - most of them are covered in this guide.
</li>
</ul>
<span class="annotations">
Expand Down Expand Up @@ -381,7 +381,7 @@ <h3>Installation</h3>
bToggleTripleBuffering = 1
</p>
</div>
Enables triple buffer V-Sync, which gets rid of problematic framerate halving on FPS drops/ instability caused by double buffer V-Sync.
Enables triple buffer V-Sync, which gets rid of problematic framerate halving on FPS drops/instability caused by double buffer V-Sync.
<br>
<div class="card-yellow">
<p>
Expand Down Expand Up @@ -702,7 +702,7 @@ <h2 onclick="expandCard(flipTalkTop, flipTalk, 1); location.href='#Flip'" title=
<td class="card-red">
<ul>
<li>
High input lag and worse performance, especially when not using any FPS limiter and/ or using a laptop
High input lag and worse performance, especially when not using any FPS limiter and/or using a laptop
</li>
<li>
V-Sync is always on<sup><a title="Why?" href="#annotation5">[4]</a></sup>
Expand Down Expand Up @@ -1237,13 +1237,13 @@ <h4>It's best to first test the resolution in the driver settings, otherwise you
<div class="card-basic">
<p>
Included INI preset enables automatic VRR detection which takes care of everything.
<div class="card-yellow">
<p>
The limit is selected based on your maximum refresh rate!
<br>
In case you can't reach that limit consistently, lower it to your average FPS amount.
</p>
</div>
<div class="card-yellow">
<p>
The limit is selected based on your maximum refresh rate!
<br>
In case you can't reach that limit consistently, lower it to your average FPS amount.
</p>
</div>
</p>
</div>
</li>
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4 changes: 2 additions & 2 deletions oblivion.html
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Expand Up @@ -167,7 +167,7 @@ <h3>Things You Should Know</h3>
<li id="latency">
<b>Input Latency (lag)</b> - time between input event (mouse click, keyboard press) and the event being displayed on the screen. The lower the latency, the more responsive the game feels.
<br>
There are multiple sources of latency, varying from GPU/ CPU usage, display mode, framerate count and many more - most of them are covered in this guide.
There are multiple sources of latency, varying from GPU/CPU usage, display mode, framerate count and many more - most of them are covered in this guide.
</li>
</ul>
<span class="annotations">
Expand Down Expand Up @@ -553,7 +553,7 @@ <h2 onclick="expandCard(flipTalkTop, flipTalk, 1); location.href='#Flip'" title=
<td class="card-red">
<ul>
<li>
High input lag and worse performance, especially when not using any FPS limiter and/ or using a laptop
High input lag and worse performance, especially when not using any FPS limiter and/or using a laptop
</li>
<li>
V-Sync is always on<sup><a title="Why?" href="#annotation5">[4]</a></sup>
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6 changes: 3 additions & 3 deletions sitemap.xml
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Expand Up @@ -3,7 +3,7 @@
<url>
<loc>https://www.performance.moddinglinked.com/falloutnv.html</loc>
<priority>1.00</priority>
<lastmod>2023-10-18</lastmod>
<lastmod>2023-10-31</lastmod>
</url>
<url>
<loc>https://www.performance.moddinglinked.com</loc>
Expand All @@ -13,12 +13,12 @@
<url>
<loc>https://www.performance.moddinglinked.com/oblivion.html</loc>
<priority>0.80</priority>
<lastmod>2023-10-18</lastmod>
<lastmod>2023-10-31</lastmod>
</url>
<url>
<loc>https://www.performance.moddinglinked.com/skyrimse.html</loc>
<priority>0.60</priority>
<lastmod>2023-10-18</lastmod>
<lastmod>2023-10-31</lastmod>
</url>
<url>
<loc>https://www.performance.moddinglinked.com/tes4.html</loc>
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4 changes: 2 additions & 2 deletions skyrimse.html
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Expand Up @@ -145,7 +145,7 @@ <h3>Things You Should Know</h3>
<li id="latency">
<b>Input Latency (lag)</b> - time between input event (mouse click, keyboard press) and the event being displayed on the screen. The lower the latency, the more responsive the game feels.
<br>
There are multiple sources of latency, varying from GPU/ CPU usage, display mode, framerate count and many more - most of them are covered in this guide.
There are multiple sources of latency, varying from GPU/CPU usage, display mode, framerate count and many more - most of them are covered in this guide.
</li>
</ul>
<span class="annotations">
Expand Down Expand Up @@ -479,7 +479,7 @@ <h2 onclick="expandCard(flipTalkTop, flipTalk, 1); location.href='#Flip'" title=
<td class="card-red">
<ul>
<li>
High input lag and worse performance, especially when not using any FPS limiter and/ or using a laptop
High input lag and worse performance, especially when not using any FPS limiter and/or using a laptop
</li>
<li>
V-Sync is always on<sup><a title="Why?" href="#annotation5">[4]</a></sup>
Expand Down

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