Building an RPG with libGDX
Chapter 1: Prepare in advance
Chapter 2: The Secret of Map
Chapter 3: Players and NPCs
Chapter 4: Have a Talk
Chapter 5: Equipment
Chapter 6: Task List
Chapter 7: Combat
Chapter 8: Script System
Chapter 9: AI(maybe:)
Chapter 10: Foil atmosphere
Chapter 11: Miscellaneous
Chapter 12: Publish your Game