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Added Removed Still Needs Fix -End
Add added new police station west of seattle; added a reworked parking lot on the police station; added furniture on the police station and gun store on seattle Removed removed old police station on west of seattle; removed all broken glass around the map; removed some destruction such as the one on scorpion7.
| Added | Add - Quotes in Config.json Add - .UNLOCKER File | Removed | Removed - cityedit.txt Removed - Nytt tekstdokument.txt again -_- | Edited | Edit - Config.json | Need Fix | NULL -END
removed: - all broken doors - all money based objects - all gas sources, from outside of the gas stations - military and medic tents on the middle of seattle - containers and other objects, from the middle of seattle fixed: - fences on the middle of seattle - the position, of the botanist of seattle - the position, of the construction crane on seattle - the position of the laundromat, of seattle - some objects, on the seattle`s contruction point added: - new natural park, on the middle of seattle - more fences, around the park
added: - reworked grocery store, on seattle - reworked parking lot, between the cafe and the grocery store - trees and bushes, on the park of seattle - water fountain, on the park - personal parking lot, between botanist and diner of seattle removed: - old grocery store, on seattle fixed: - road (intersection), close to the grocery store in seattle - some fences around the grocery store, cafe, diner and a residencial building
Added: 1- Buildings and objects, to the island below ClearWater Campground; 2- more buidings, to Camano Campground. Removed: 1- All buildinds/objects, from ClearWater Campground; 2- 1 office building, from south of seattle; 3- most of the objects from buidings around the map excluding grocery stores, gun stores, gas stations, barns, military bases, construction sites and the main police station; 3.1- In some buildings such as pharmacy, fire station and some stores, I left shelfs; 3.2- medical tents and hopitals, were left the beds and the pulse readers; 3.3- vending machines were left as well; 4- all the flags. Fixed: 1- buildings and objects position, on Camano Campground; 2- some buildings on Paradise Point.
Added | "Use_Legacy_Objects": false,
|ADDED| - Underground Parking lot - New Block Around old baseball field - Recources in DevKit - Foliage in DevKit - Dam |REMOVED| - Hospital - Trees around dam - Practitioner in Washington - Road out from baseball field |FIXED| - gps-chart size (Should i make it bigger?) - Dam - Trees in DevKit - Foliage in DevKit - Water levels now respond to local enviorment (Fresh & Salt water) |FUCKED UP| - Police Station In Washington (URGENT NEED OF FIX XD)
|ADDED| - Gate to washington police station - Effect Calibration for darkness and waterfall |REMOVED| - Devkit placed tunnel object on dam - Bugged Hole Module - Removed all trees |FIXED| - Underground parking lot now compatible with vehicles and animals - Animation now loaded within map instead of client.
|ADDED| - Wardens Key with metal locker - Prison Location - Placeholder Airport building on airport - Placeholder for secondary airport - Lighting example for underground parking - Calibrated lighting effect for darkness iin underground areas - Working CCTV for underground parking lot - Parking line example for non terrain placement - Fixed edge of map so it looks smooth - Foliage system is now global with both addictive and subtractive foliage - World Borders - Example cell doors in police station in washington |REMOVED| - Random rocks underground where terrain was edited - Sunken Submarine - Golf Course Buildings - Fresh Water on golf course |FIXED| - Cleaned up tunnels leading out map - Cleaned textures in airport location (Golf Course) - Moved Player Spawn - Parking Blocks floating
Added: - new secondary police station, on seattle; - objects to the secundary police station; - small parking lot for the cops on the secundary police station; - new airport structures; - airport runway location defined. Removed: - old police station, NE of seattle; - the airport, placed by Miff. Fixed: - prison doors, on the main police station of seattle; - airports overall location; - the way that the fences were placed around the old police station (secondary one, now).
Added: - reworked bridge system, south of seattle; - reworked bridge, between shelton farm and tacoma; - reworked secondary police station, on seattle; - added parking lots, on the seattle`s bank. Removed: - old bridges; - old secondary police station, on seattle. Fixed: - some fences position, on the secondary police station; - position of the Pizza, south of seattle.
Added: - hospital, on seattle; - more residencial houses, on seattle; - 2 new bunkers, on the field of Sheldon Farm and under the bridge between Camano Campground and Everett; - water fountain, on the park on the middle of seattle. Remove: - old bridge, between Camano Campground and Everett. Fixed: - position, of some residencial houses; - some bridges position issues.
Added: - flat terrain, for the new city; - residencial buildings, on the new city; - 2 stores, on the new city; - parking lot; - observatory,on the edge of the hill on the new city; - roads down the hill on the new city. Fixed: - roads, on the new city; - arranged terrain, so the new city could be built.
Added: - fences on some residencial areas, on seattle; - bush fences around the hospital, of seattle; - objects to the over all of the hospital, of seattle; - parking slots on the underground parking lot on seattle; Removed: - 2 residencial building on seattle; Fixed: - reworked parking lot of the new fast food and store, from the previous patch; - fences on the seattle´s middle park; - road leading to the seattle´s hospital.
fixed: - some buildings on the new city; - roads on the new city; - location of the new city (moved to the raceway); added: - gas station, fire station and police station on the new city; - new roads on the new city; removed: - observatory on the new city; - roads leading out of the new city (old city location).
fixed: - Dam - Orange Bridge from washington towards scorpion-7 added: - Dam Tunnels with floor - Radio Tower with test lighting - Test Nightclub for light performance testing etc removed: - Heritage Valley objects and Node - Olympia Military Base Node - Kennewick Farm Node - Rainbridge Island Node - Arlington Farm Node - Tacoma Node - Paradise Point Node - Shelton Farm Node - Everett Node - Scorpion-7 Node - Camano Campground Node - Bellevue Golf Course Node - (MISSING IN EARLY LOGS) Removed Map Nodes
fixed: - Road system from washington towards raceway. added: - removed: - Old airport
fixed: - structures on the seattle airport; - size of the bridge leading to Everett; - roads leading to the bridge (everett); added: - new landing strip to the Seattle airport; - some missing objects on the seattle ariport that went missing from previous patches; removed: - old landing strip on the seattle airport.
Added ReadMe
Updated License
fixed: - hangar doors on the main airport; - position objects on Everett; added: - new small hangar on the main airport; - added new "airport" structure on the main airport; - new objects on the main airport; - new gunstore that includes a small inside shooting range; - targets on the gunstore´s shotting range; removed: - old Everett gun store; - brown mansion on Everett; - 1 of the 2 big hangars on the main airport; - removed a test airport (far from everything).
fixed: - some objects on the secondary police station on Seattle; - road parking on the gas station of the "new city"; - targets on the shooting range of the trainning facility; added: - objects to the main airport; - new police station on Everett; - new mansion on everett; - objects on gas station of the "new city"; - new car shop on Seattle, above the under ground parkinglot; - objects on the trainning facility; removed: - old road parking on the gas station of the "new city".
fixed: - the main police station on Seattle (making it bigger); - position of the pizza and bank of Seattle; added: - 2 cabins on the hill east of Seattle; - objects on the hill east of Seattle; - road leading to the cabins; - reworked gas station on seattle; - new objects on the gas station of Seattle; - new parking system on the pizza/ bank of Seattle; removed: - old gas station on seattle; - laudry building on the middle of Seattle; - some fences on the middle of Seattle (making the middle park bigger).
fixed: - reworked fire station on Seattle (making a single fire station on Seattle); - moved the main Police station of Seattle (moved to the hill behind its old position); - reworked road system connecting Seattle to the police main police station; - ladder on the bridge heading to everett; - position of the fences on the police station on Everett; - some changes to the terrain such as flatten and making hills (Everett/ Seattle and on the main airport); added: - new objects on the fire station of Seattle; - new fences separating the houses of Seattle; - unbreakable glass to the airport main building; - 2 heli pads to the main airport; - new lights on the hangars of the main airport (lights under testing); removed: - one of the two fire stations on Seattle; - npcs on the logo of the car shop;
UPDATE: 0.3.1 Description: Small tweaks and fixes here and there. I added working street/traffic lights to the main city. Reworked the main city gas station. Fixed: - Roads here and there were repositioned - Water color/reflection bug - None deleteble effect emitters remvoved - Updated English.dat - Updated Config.json Added: - New gas station - New mechanic - Working traffic lights - Working street lights - more streetlights Removed: - Effect emitters - Old mechanic main city - Old gas station main city
UPDATE: 0.3.2 Description: Small tweaks and Fixes, more coming later today Fixed: - Floating Grass by Police HQ - Gonglars Terrain f-ups - Rebaked buildings - Fixed water types, Salt, Clean and Dirty - Fixed splatmap in Main City Added: - Water Type System Removed: - NULL
Update 0.3.3 Fixed: - objects on the gas station; - several parking spots; - position of the fences on the middle of Seattle; - position of grocer on Seattle; - fixed some objects on the store close to the fast food of Seattle; - road connecting the "flat" road to the bridge below the main police station; Added: - new car shop; - reworked road system for the new car shop; - added a glass fencing around the new car shop; - road railings on the main police station and on the way up to the high point of Seattle; - added new objects to the gas station (such as fences, gas tanks and more) - a new bridge section leading outside of Seattle; Removed: - some fences on the middle of Seattle.
Update 0.3.4 Fixed: - the overall gas station on the New city; - terrain on the New city (flatten); - position of the houses on the New city; Added: - added objects to the new city; - added roads leading to the bridge (connecting Seattle to the New city); - new bridge system (connecting Seattle to the new city); - lawn and trees on top of the under-ground garage on Seattle; - added objects on the entrance of the under-ground garage on Seattle; Removed: - some road segments on the New city.
Update 0.3.5 fixed: - some adjustments on the Seattle hospital; - position of objects on the gas station on the New city; - reworked fire station on the New city; - moved police station on New city. added: - railing on the roof of the seattle hospital; - new appartment behind Post on Seattle; - objects on the fire station on the New city; - post on the New city; - new car shop on the New city; - new objects on the gas station of the New city; - new furniture shop on the new city; - holes on the terrain for the basement on the furniture shop on the New city - objects to the furniture shop, such as: glass, a "basement" and a way to access it; - new objects around the New city; - parking system for the furniture shop (still under work and testing). removed: - some objects on the Hardware shop on Seattle.
Update 0.3.6 fixed: - position of the school, grocer and police station on Seattle; - reworked police station (on the new location); - reworked grocer (on the new location); - terrain beside the Police HQ on Seattle (for the new entry); - terrain on the New citys side of the bridge; - position of the Post and police station of the New city. added: - new entry into the bridge connecting Seattle to the New city; - objects to the police station on Seattle; - parking system on the "Ikea" - parking system on the fire station on the New city; - new parking system on the Grocer of Seattle (still under work). removed: - road leading to the New city from the bridge; - some briedge and road pieces connecting Seattle to the New city.
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