NPM package to generate a JPEG thumbnail of any HTML 5 canvas object. Intended for server-side rendering of canvas projects exported to EaselJS by Adobe Animate and made possible through a headless Chromium instance.
This repository includes code from the CreateJS library and code generated by Adobe Animate CC 20.0.4.
const { GenThumbnail, DataURLToImage } = require('animate-canvas-thumbnail');
// Generate a DataURL encoded JPEG image of the canvas object described in 'Object.js'.
let image = GenThumbnail('/Some/Adobe/Canvas/Object.js');
// Write to file 'Thumbnail.png'.
DataURLToImage(image, './Thumbnail.jpg')
assetPath
: Path to the EaselJS file published by Animate.
options
: Object with the following defaults.
{
width: 200, // Size of output image.
height: 113,
scale: 0.104, // Ratio to scale the original canvas.
stopPoint: 1/8, // Point in the timeline the image should be taken from.
imageType: 'image/jpeg', // Output MIME type.
imageQuality: 0.6, // Compression quality.
puppeteerTimeout: 5000, // Timeout to start the headless browser instance.
puppeteerDevtools: false, // Show developer tools window of browser.
exec: ()=> 0 // JavaScript to run before loading the canvas object.
}
Returns a DataURL encoded JPEG image.
dataurl
: Image encoded as a Data URL (String).
imagePath
: Path to write the image out to.
Returns dataurl
as passed in.