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1.15.5 - Team revive crafts & more

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@Mezy Mezy released this 12 Jan 15:25
· 396 commits to master since this release

New Features:

  • Added support for custom crafts that revive team members when crafted.
  • Added the Upside Down Crafting scenario.

Revive craft example:

'Team Revive':
  '1': '{"type":"GOLD_BLOCK"} {"type":"GOLD_BLOCK"} {"type":"GOLD_BLOCK"}'
  '2': '{"type":"GOLD_BLOCK"} {"type":"DIAMOND_BLOCK"} {"type":"GOLD_BLOCK"}'
  '3': '{"type":"GOLD_BLOCK"} {"type":"GOLD_BLOCK"} {"type":"GOLD_BLOCK"}'
  craft: '{"type":"NETHER_STAR","lore:["&7Craft this item to revive a dead team member"]"}'
  default-name: false
  revive-item: true
  limit: -1

Changes:

  • Fixed bug where certain scenarios could not be set as default scenario.
  • Fixed bug where item durability would not load from JSON items on 1.13+.
  • The pre game lobby now gets broken down from the top to avoid it from dropping items like flowers.
  • Auto updating is now enabled by default, to disable is set 'auto-update' in your config to false.
  • Fixed bug where "Offline players" (The zombies) would not load correctly on 1.8.
  • Fixed the %timer-name% and %timer-time% placeholders.
  • Fixed bug where timebomb chests would sometimes fail to place.
  • Color codes now work in JSON item lore.