Intended as a small school project, this is a hexagons based map generator written in javascript.
- Maps are generated based on two criteria: Height and Humidity. Theses values are obtained with a simplex noise generator.
- Placement of Cities is completely random.
- Cities names were pre-generated using a markov chain generator.
- Paths between cities are made using a Breadth-first search algorithm.
npm install
Just open the index.html in a browser