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Taking a stab at rendering Doom maps with MonoGame and C#

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Yet Another Doom Port

See the code running on YouTube

This time in Monogame working from a YouTube video series found here: Recreating DOOM in Python.

Built using Dotnet 7, Monogame 3.8, the shareware doom1.wad file and VS Code.

More Theory / Documentation

I found DIY Doom which seems to very carefully go through the theory of how the engine works which is really nice with diagrams etc. Worth looking at too.

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Taking a stab at rendering Doom maps with MonoGame and C#

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