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- Updated Game Mode to use the BP_Character as the default pawn
- Added prototype splitting mechanic - Imported an oven mesh - Created a new block out testing level - Added a testing kill volume - Added a new version of the dynamic camera that follows the player as they move - Reimported the color palette
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Content/Unbread/Core/DynamicCamera/Release/BP_CameraRegisterLookAtTarget.uasset
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