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Bomberman AI in ASP

Simple Bomberman clone written in python using pygame and ASP.
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Table of Contents
  1. About The Project
  2. Getting Started
  3. Usage
  4. Roadmap
  5. Contributing
  6. License
  7. Contact
  8. Acknowledgments

About The Project

Product Name Screen Shot

Simple Bomberman clone written in python using pygame.

  • ASP for Artificial Intelligence, indeed, the system is based on DLV2.
  • Multithreading game based on RWLock.
  • Easy graphics with PyGame.
  • Supported platforms: Windows, Linux, MacOS

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Built With

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Getting Started

This is an example of how you may give instructions on setting up your project locally. To get a local copy up and running follow these simple example steps.

Prerequisites

  • Python
  • Pygame
  • ANTLR4 4.7
      python /lib/installer.py 

Installation

  1. Clone the repo
    git clone https://github.com/MarioAvolio/Artificial-Intelligence-for-Bomberman-Game.git

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Usage

Capture 1

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Controls

  • Arrows - move
  • Space - plant bomb
  • Esc - exit

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Roadmap

  • Artificial Intelligence in ASP
  • Simple Graphics in PyGame

See the open issues for a full list of proposed features (and known issues).

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Contributing

Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.

If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star! Thanks again!

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

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License

Distributed under the MIT License. See LICENSE for more information.

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Contact

Mario Avolio - [email protected]

Project Link: https://github.com/MarioAvolio/Artificial-Intelligence-for-Bomberman-Game

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Acknowledgments

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