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Build 1.0.0.174 and Lamannia U57

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@Maetrim Maetrim released this 14 Oct 17:39
· 31 commits to master since this release

Version 1.0.0.174

Fix: Item "Gauntlets of the Arcane Soldier" now has the correct spell focus mastery value (Reported by Huntxrd)
Fix: Item "Legendary Pendant of the Azure Sea" now has the correct drop location (Repoted by KYRREHK)
Fix: "Fatesinger: Discord" now correctly lists its cooldown of 15 seconds (Reported by Question2)
Fix: "Enlightened Spirit: Shining Through" now correctly lists 8x Con rather than 12x Con (Reproted by ElvinkinVvV)
Fix: Warforged and Baldeforged now get thier 50% Penalty to Healing amplication listed (Reported by Question2)
---Bladeforged also list their additional -10% Penalty to healing amplification (Reported by Question2)
Fix: All 6 IoD Accessory Minor Artifacts have had a slot renamed to support +15 Ability augments (Reported by Huntxrd)
---IoD ability augments renamed to include the +xx of either +14 or +15 for artifacts
---Note that you will have to reselect these augments in existing builds
Fix: Protection Domain Tier IV effects will now work again (Reported by nadia72295)
Fix: Epic Boots of the Mire now correctly grant their MRR bonus (Reported by Ozmandias42)
Missing Item: Silver Sigil Gloves (Reported by Ozmandias42)
Fix: Missing IoD crafting option "Claw: Physical Resistance Rating" added (Reported by deochii)
Fix: All Attuned Bone weapons from the IoD now correctly have their "The Legendary Dread Isle's Curse" set bonus (Reported by deochii)
Fix: "Fury of the Wild: The Great Leveler" will now list a DC entry (Requested by christhemisss)
Fix: Frenzy and Death Frenzy now have toggle stances (Requested by christhemisss)
Fix: Crazy Strike now has a toggle stance (Requested by christhemisss)
Fix: Lotus Bloom and Blossomin Peace will now list a DC after upgrade applied (Requested by christhemisss)
Fix: Wildhunt/Beasthide/ and related stances are now correctly mutually exclusive (Reported by christhemisss)
Fix: New energy type "Alignment" added
Fix: Shifter and Razorclaw enhancement "Magic Fang" will now apply a bonus to weapon enchantment based on your total level (Reported by christhemisss)
Fix: "Divine Disciple: Disciple of Dusk or Dawn I/II" options are now mutually exclusive
Fix: "Legendary Pendant of the Azure Sea" "Sea Attunement" now has effects in Water Elemental stance (Reported by Guntharm)
---"Legendary Pendant of the Azure Sky" also updted for Fire Elemental form
Fix: "Sonic Blast" description updated.

New Crystal Cove Items:
---Augment "+2 Festive Strength" added
---Legendary Treasure Hunter's Spyglass (Level 32)
---Legemdary Ring of the Buccaneer (Level 32)
---Legendary Brawling Gloves (Level 32)
---Legendary Brigand's Cutlass (Level 32)
---Legendary Cutthroat's Smallblade (Level 32)
---Legendary Ornamented Dagger (Level 32)
---Legendary Ratkiller (Level 32)
---Legendary Broken Oar (Level 32)
---Legendary Flotsam (Level 32)

Fixed Crystal Cove Items:
---Epic Ring of the Buccaneer (Level 28) now correctly awards Good Luck +4 not 3
---Epic Brigand's Cutlass (Level 28) now has the correct values
---Epic Cutthroat's Smallblade (Level 28) now has the correct values
---Epic Ornamented Dagger (Level 28) now has the correct values
---Epic Broken Oar (Level 28) now has the correct values
---Epic Ratkiller (Level 28) now has the correct values
---Epic Flotsam (Level 28) now has the correct values

U57 Changes: (Special parallel release use DOOBuilderU57.exe)
---Epic Defensive Fighting Removed
---Feat "Heroic Durability" text updated
---New Effect "HitpointStyleBonus" added. All "Epic Defensive Fighting" effects changed to "HitpointsStyleBonus"
---New breakdown "Style Bonus Feats" added under hitpoints breakdown
---Hitpoints breakdown updated to show Style bonus, but only appplies for class/epics levels from 25-100% max
---Class Hitpoints changed: Alchemist, Sorcerer, Wizard, Warlock are now d6
---Class Hitpoints changed: Artificer, Bard, Rogue are now d8
---Class Hitpoints changed: Ranger are now d10
---Class Hitpoints changed: Epic, Legendary are now d5
---Feat "Stout of Heart" updated to 4hp per Favored Soul level, and 2hp per Epic/Legendary level
---Feat "Animal Domain Tier II" updated to 4hp per Cleric level, and 2hp per Epic/Legendary level
---Destiny enhancement "Unyielding Sentinel: Strength of Vitality" changed to 2/4/6 Insight bonus or 10% if Destiny mantle active
---Destiny enhancement "Fury of the Wild: Lore of the Wilds" is now a flat 5% Primal bonus to maximum hitpoints
---New effect "ImbueDice" added
---New offensive breakdown added "Imbue Dice"
---"Vile Chemist: Chemical Weapon" updated
---"Battle Engineer: Reconstructed Armaments" updated
---"Frenzied Berserker: Healing or Hurt" updated
---"Swashbuckler: Second Skin" updated, now also 1ap per rank
---"Swashbuckler: On the Mark" now costs 1ap per rank
---"Warchanter: Howl of the North" updated
---"War Priest: Divine Bastion" updated
---"Warpriest: War Domain: Blur" updated
---"Nature's Warrior: Howl of Winter" updated
---"War Soul: Divine Champion" updated
---"Kensei: Weapon Master" updated
---"Stalwart Defender: The Thick of Battle" updated
---"Stalwart Defender: Against All Odds" upated
---"Vanguard: Brutal Impact" updated
---"Henshin Mystic: Self Defense" added
---"Ninja Spy: Self Defense" added
---"Shintao: Meditation of War" updated
---"Tempest: Dual Perfection" updated
---"Assassin: Light Armor Mastery" updated
---"Thief-Acrobat: Spinning Staff Wall" updated
---"Knight of the Chalice: Vigor of Life II" updated
---"Sacred Fist: Divine Strike" updated and renamed
---"Eldritch Knight: Knight's Transformation" (Sorcerer) updated
---"Eldritch Knight: Knight's Transformation" (Wizard) updated
---"Eldritch Knight: Improved Knight's Transformation" (Sorcerer) updated
---"Eldritch Knight: Improved Knight's Transformation" (Wizard) updated
---"Eldritch Knight: Knight's Arcanum" (Sorcerer) updated
---"Eldritch Knight: Knight's Arcanum" (Wizard) updated
---"Falconry: Dangerous" updated
---"Vistani: Vendetta" updated
---"Vile Chemist" updated to grant imbue dice
---"Battle Engineer" updated
---"Elemental Weapons" updated
---"Greater Elemental Weapons" updated
---"Frenzied Berserker" updated
---"Warchanter" updated
---"Swashbuckler" updated
---"Dark Apostate" updated
---"Warpreist" updated
---"Water" and "Fire" elemental feats updated
---"War Soul" updated
---"Ninja Spy" updated
---"Henshin Mystic" updated
---"Knight of the Chalice" updated
---"Sacred Fist" updated
---"Tempest" updated
---Ranger "Arcane Archer" updated
---Elf "Arcane Archer" updated
---"Assassin" updated
---"Eldritch Knight (Sorc)" updated
---"Eldritch Knight (Wiz)" updated
---"Enlightened Spirit" updated
---"Drow" updated
---"Shadar-Kai" updated
---"Feat "Half-Elf Dilettante: Warlock" updated
---"Tiefling" updated
---"Tiefling Scoundrel" updated
---"Inquisitive" updated
---Feat "Embodiment of Law" updated
---Feat "Harbinger of Chaos" updated
---Feat "Enhanced Elemental Dice" updated
---Feat "Scion of the Feywild" updated
---Feat "Scion of the Plane of Earth" updated
---Feat "Scion of the Plane of Fire" updated
---Feat "Scion of the Plane of Water" updated
---Feat "Offhand Versatility" updated
---"Shiradi Champion: Prism" updated
---"Draconic Incarnation: Arcane Spellsword" updated
---Set bonus "Reverberation" updated
---Set bonus "The Long Shadow" updated
---Set bonus "The Wreath of Flame" updated
---Set bonus "The Beast's Mantle" updated
---Set bonus "Electrocution" updated
---Set bonus "Snake Bite" updated
---Set bonus "Frozen Wanderer" updated
---Augment "Essence of Pomura's Memento" updated
---Set bonus "Legendary Profane Experiment" updated
---Set bonus "Echoes of the Walking Ancestors" updated
---Set bonus "Crypt Raider Set" updated
---Ravager "Pain Touch I/II" updated
---"Divine Crusader: Law of the Divine" updated
---"Tempest: Storm Tempest" updated