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<!DOCTYPE html> | ||
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<title>Design Patterns - Abstract Factory Presentation</title> | ||
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class: center, middle | ||
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# Abstract Factory | ||
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--- | ||
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# Also known as | ||
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* Kit | ||
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--- | ||
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# Intent | ||
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* Provide an interface for creating families of related or dependent objects without specifying their concrete classes | ||
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--- | ||
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# Explanation | ||
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* [Wikipedia](https://en.wikipedia.org/wiki/Abstract_factory_pattern) says: | ||
> "The abstract factory pattern provides a way to encapsulate a group of individual factories that have a common theme without specifying their concrete classes" | ||
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<br /> | ||
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* In plain words: | ||
* A factory that groups individual but related/dependent factories together without specifying their concrete classes; | ||
* A factory of factories; | ||
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--- | ||
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# Example | ||
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* In a factory that creates kingdoms, we need objects with common theme: | ||
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* Elven kingdom needs an Elven king, Elven castle and Elven army; | ||
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* Orcish kingdom needs an Orcish king, Orcish castle and Orcish army; | ||
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<br /> | ||
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* There is a dependency between the objects in the kingdom; | ||
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--- | ||
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# Diagram | ||
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* Based on the kingdom example, the diagram below showcases the different concrete factories and their concrete products: | ||
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.center[] | ||
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--- | ||
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# Diagram | ||
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* The class diagram below showcases the factory of factories; | ||
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* At runtime, we can define which Kingdom type is needed and pass it as a parameter to define which concrete KingdomFactory to instantiate; | ||
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* The concrete factory returned will then be able to produce the related objects of the specified type; | ||
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.center[] | ||
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--- | ||
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# Applicability | ||
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Use the Abstract Factory pattern when: | ||
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* A system should be independent of how its products are created, composed and represented; | ||
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* A system should be configured with one of multiple families of products; | ||
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* A family of related product objects is designed to be used together, and you need to enforce this constraint; | ||
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* You want to provide a class library of products, and you want to reveal just their interfaces, not their implementations; | ||
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--- | ||
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# Applicability | ||
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Use the Abstract Factory pattern when: | ||
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* The lifetime of the dependency is conceptually shorter than the lifetime of the consumer; | ||
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* You need a run-time value to construct a particular dependency; | ||
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* You want to decide which product to call from a family at runtime; | ||
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* You need to supply one or more parameters only known at run-time before you can resolve a dependency; | ||
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--- | ||
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#Use Cases | ||
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* Selecting to call the appropriate implementation of FileSystemAcmeService or DatabaseAcmeService or NetworkAcmeService at runtime; | ||
* Unit test case writing becomes much easier; | ||
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--- | ||
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# Consequences | ||
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* Dependency injection in java hides the service class dependencies that can lead to runtime errors that would have been caught at compile time | ||
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--- | ||
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# Real world examples | ||
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[javax.xml.parsers.DocumentBuilderFactory](http://docs.oracle.com/javase/8/docs/api/javax/xml/parsers/DocumentBuilderFactory.html) | ||
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[javax.xml.transform.TransformerFactory](http://docs.oracle.com/javase/8/docs/api/javax/xml/transform/TransformerFactory.html#newInstance--) | ||
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[javax.xml.xpath.XPathFactory](http://docs.oracle.com/javase/8/docs/api/javax/xml/xpath/XPathFactory.html#newInstance--) | ||
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--- | ||
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# Credits | ||
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* [Design Patterns: Elements of Reusable Object-Oriented Software](http://www.amazon.com/Design-Patterns-Elements-Reusable-Object-Oriented/dp/0201633612) | ||
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--- | ||
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# Tutorials | ||
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* Source code http://java-design-patterns.com/patterns/abstract-factory/ | ||
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</textarea> | ||
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