Releases: LunarG/gfxreconstruct
Releases · LunarG/gfxreconstruct
Android binaries for SDK release
Android binaries to compliment the desktop binaries distributed with the Vulkan SDK.
Build Info:
- Android SDK Version: 27 (Android 8.1)
- Android NDK Version: 21.3.6528147 (r21d)
Android binaries for SDK release
Android binaries to compliment the desktop binaries distributed with the Vulkan SDK.
Build Info:
- Android SDK Version: 27 (Android 8.1)
- Android NDK Version: 21.3.6528147 (r21d)
Release v1.0.4
Release 1.0.4 Highlights
- Add option to skip blit of virtual swapchain (#1156)
- Fix debug layer errors when writing/loading trim state
- Add replay option with user specified window location (#1348)
- Update Vulkan registry and headers to 1.3.283 (#1507)
- Write CreateHardwareBufferCmd even without AHB data
- Add support for VK_EXT_inline_uniform_block (#1504)
- Add wait before present option (#1146)
- Added a build type to the version string (#1532)
- Add build-instructions for macOS (#1543)
- Various small bugfixes and typofixes
Android binaries for SDK release
Android binaries to compliment the desktop binaries distributed with the Vulkan SDK.
Build Info:
- Android SDK Version: 27 (Android 8.1)
- Android NDK Version: 21.3.6528147 (r21d)
Release v1.0.3
Release v1.0.3 Highlights
- Add macOS support
- Add capture/replay handling for new resource create DX12 funcs
- Add --flush-inside-measurement-range option to replay
- Make PAGE_GUARD_ALIGN_BUFFER_SIZES true by default
- Support for VK_EXT_frame_boundary
- Support for XDG Shell on Wayland
- Update headers to 1.3.280
- Support for AGS 6.2.0
- Support for converting a capture to cpp code
- Update required C++ to 17
- Support for VK_NV_low_latency and VK_NV_low_latency2
- Use userfaultfd in page guard manager
- Bug fixes
Release vulkan-sdk-1.3.280.0
Update headers to 1.3.280
Release v1.0.2
Release 1.0.2 Highlights
- Fix multi-threading issue with using real Vulkan handle (#1235)
- Update headers to 1.3.275
- return EX_DATAERR if input to gfxrecon-optimize is not trimmed (#1397)
- Update Android_HowTo
- Fix Vulkan deferred operation handling errors (#1192)
- Fix memory exception during memcpy in ApplyBatchedResourceInitInfo
- Fix forgotten handles in VulkanStateWriter (#1391)
- Fix CommandHandleType::NumHandleTypes not last of enum (#1390)
- Added handling missing VK_EXT_swapchain_colorspace (#1287)
- Better D3D12 Convert to JSON (#1362)
- Add support for staging buffer/image for the Rebind Allocator. (#1275)
- Better handle for RT trimmed captures from optimize tool
- Improve decode block error logging
- Don't batch resource data reads for trim capture
- Fix trim trace replay memory requirement mismatch error
- Enable zstd for Android
- build: remove requirement on distutils (#1332)
- Upgrade to Agility SDK 1.610.5 (#1324)
Android binaries for SDK release
Android binaries to compliment the desktop binaries distributed with the Vulkan SDK.
Build Info:
- Android SDK Version: 27 (Android 8.1)
- Android NDK Version: 21.3.6528147 (r21d)
Release v1.0.1
Release v1.0.1 Highlights
- Improve compilation times
- Update Vulkan-Headers to v1.3.268
- Add capture support for VK_ANDROID_frame_boundary (#1288)
- Add new option --swapchain (#1251)
- values virtual (default), captured, and new offscreen
- Write Replay Measurements Into a JSON File (#1280)
- Set CPU&GPU memory usage by command line option (#1248)
- Various code style improvements, removal of dead code
- Fix hangs due to XCB event sequence number processing (#1261)
- Resolve XCB crash with call to XInitThreads on startup (#1236)
- Fix Android incremental builds (#1255)
- Save attachment img layout for vkCreateRenderPass2 (#1260)
- Log an error on VMA_ASSERT but do not abort (#1244)
- Fix out of date images displayed in Virtual Swapchain (#1240)
- Screenshot size during replay is now configurable (#1226)
- Use system_properties.h api instead of getprop on Android (#1233)
- Enable trimming to queue submission range (#1204)
- Take screenshots of FB attachments for VR frames (#1205)
- Solve failure replaying vkAcquireNextImageKHR by using infinite timeout (#1234, #1239)
- Add an option to terminate process once all trim ranges have been captured (#1194, #1271)
- Add --gpu option to optimizer (#1218)
- Use VR frame debug marker as frame delimiter (#1138)
- Force return of VK_PIPELINE_COMPILE_REQUIRED in capture (#1160)
- Expose GetBlockIndexGFXR() from capture layer (#1128)
- Update Android to SDK 33 (#1079)
- Fail Github Actions CI build if generated Vulkan source doesn't match repo contents
- Fix for staging buffer memory types (#1173)
Android binaries for SDK release
Android binaries to compliment the desktop binaries distributed with the Vulkan SDK.
Build Info:
- Android SDK Version: 27 (Android 8.1)
- Android NDK Version: 21.3.6528147 (r21d)