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Fix table in USAGE_desktop_vulkan.md #1857

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5 changes: 2 additions & 3 deletions USAGE_desktop_Vulkan.md
Original file line number Diff line number Diff line change
Expand Up @@ -261,9 +261,8 @@ option values.
| Capture Specific Frames | GFXRECON_CAPTURE_FRAMES | STRING | Specify one or more comma-separated frame ranges to capture. Each range will be written to its own file. A frame range can be specified as a single value, to specify a single frame to capture, or as two hyphenated values, to specify the first and last frame to capture. Frame ranges should be specified in ascending order and cannot overlap. Note that frame numbering is 1-based (i.e. the first frame is frame 1). Example: `200,301-305` will create two capture files, one containing a single frame and one containing five frames. Default is: Empty string (all frames are captured). |
| Quit after capturing frame ranges | GFXRECON_QUIT_AFTER_CAPTURE_FRAMES | BOOL | Setting it to `true` will force the application to terminate once all frame ranges specified by `GFXRECON_CAPTURE_FRAMES` have been captured. Default is: `false` |
| Hotkey Capture Trigger | GFXRECON_CAPTURE_TRIGGER | STRING | Specify a hotkey (any one of F1-F12, TAB, CONTROL) that will be used to start/stop capture. Example: `F3` will set the capture trigger to F3 hotkey. One capture file will be generated for each pair of start/stop hotkey presses. Default is: Empty string (hotkey capture trigger is disabled). |
| Hotkey Capture Trigger Frames | GFXRECON_CAPTURE_TRIGGER_FRAMES | STRING | Specify a limit on the number of frames to be captured via hotkey. Example: `1` will capture exactly one frame when the trigger key is pressed. Default is: Empty string (no limit)

| Use asset file | GFXRECON_CAPTURE_USE_ASSET_FILE | BOOL | When set to `true` assets (images, buffers and descriptors) will be stored separately into an asset file instead of the capture file. |
| Hotkey Capture Trigger Frames | GFXRECON_CAPTURE_TRIGGER_FRAMES | STRING | Specify a limit on the number of frames to be captured via hotkey. Example: `1` will capture exactly one frame when the trigger key is pressed. Default is: Empty string (no limit) |
| Use asset file | GFXRECON_CAPTURE_USE_ASSET_FILE | BOOL | When set to `true` assets (images, buffers and descriptors) will be stored separately into an asset file instead of the capture file. |
| Capture Specific GPU Queue Submits | GFXRECON_CAPTURE_QUEUE_SUBMITS | STRING | Specify one or more comma-separated GPU queue submit call ranges to capture. Queue submit calls are `vkQueueSubmit` for Vulkan and `ID3D12CommandQueue::ExecuteCommandLists` for DX12. Queue submit ranges work as described above in `GFXRECON_CAPTURE_FRAMES` but on GPU queue submit calls instead of frames. The index is 0-based. Default is: Empty string (all queue submits are captured). |
| Capture File Compression Type | GFXRECON_CAPTURE_COMPRESSION_TYPE | STRING | Compression format to use with the capture file. Valid values are: `LZ4`, `ZLIB`, `ZSTD`, and `NONE`. Default is: `LZ4` |
| Capture File Timestamp | GFXRECON_CAPTURE_FILE_TIMESTAMP | BOOL | Add a timestamp to the capture file as described by [Timestamps](#timestamps). Default is: `true` |
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