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Releases: LostArtefacts/TRX

Release 0.13.0

19 Mar 10:42
a272069
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  • added display_time parameter to display_picture (requires overwriting your gameflow file)
  • added user controllable UI and bar scaling
  • changed limit of max items (moveables in TRLE lingo) from 256 to 10240
  • fixed whacky navigation in controls dialog if cheats are enabled
  • fixed regression in LoadItems that crashes Atlantis
  • fixed skipping pictures displayed before starting the level with the escape key causing inventory to open

Release 0.12.7

19 Mar 00:10
3ed34cb
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  • added ability to remap cheat keys (except obscure f11 debug key)
  • changed f10 level skip cheat key to 'x' (can be now changed); had to be done because the game does not let mapping to function keys
  • changed lots of variables to stay in T1M memory (may cause regressions)
  • changed runtime game config to be read and written to a new JSON configuration rather than atiset.cfg
  • changed files directory placement to a new directory, cfg/

Release 0.12.6

18 Mar 10:50
bab96d6
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  • fixed loading game in Natla's Mines causing Lara to lose her guns

Release 0.12.5

17 Mar 17:31
826e6f9
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  • fixed collected secrets resetting after using compass

Release 0.12.4

17 Mar 13:37
70e1993
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  • added showing level stats in compass (can be disabled)
  • added ability to disable game mode selection in gameflow
  • added fallback gameflow strings (in case someone installs new T1M but forgets to't override the gameflow file)
  • added ability to exit level stats with escape
  • changed ingame timer to tick also in the inventory (can be disabled)
  • changed bar sizes and location to match TR2Main
  • fixed reading key configuration for keys that override defaults
  • fixed calculating creature distances (fixes Tihocan croc bug)

Release 0.12.3

16 Mar 23:26
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  • add Japanese mode (enemies are 2 times weaker)
  • improve skipping cutscenes
  • fix crash when FMVs are missing (this doesn't add support for HQ FMVs though)

Release 0.12.2

14 Mar 17:05
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  • don't stop music when playing the secrets chime (can be disabled)
  • save settings after each change
  • fix OG game not saving key layout choice (default vs. user keys)
  • fix OG volume slider not working when starting muted
  • fix OG holding action to skip credit pictures skipping them all at once
  • fix OG holding escape to skip FMVs opening inventory

Release 0.12.1

14 Mar 13:02
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  • huge internal refactors
  • improve door open cheat
  • fix killing music underwater
  • fix main menu background for UB
  • force 4k scaling path (previously known as enable_enhanced_ui)

Release 0.12.0

12 Mar 16:15
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  • introduce gameflow sequencer (moves FMVs, cutscenes, level stats etc. logic to the gameflow JSON file); add ability to control number of levels
  • refactor gameflow
  • fix starting ng+ from gym not working
  • force calculation of secret count
  • add disabling cinematic scenes
  • fix cinematics resetting FOV

Release 0.11.1

11 Mar 15:58
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  • fix reading config sometimes not working
  • add ability to turn off main menu demos
  • add ability to turn off FMVs
  • report JSON parsing errors in the logs
  • fix killing music in the inventory
  • fix missing Demo Mode text
  • fix showing Eidos logo for too short
  • fix Lara wearing normal clothes in Gym