Skip to content

TR2X 0.9

Compare
Choose a tag to compare
@github-actions github-actions released this 14 Feb 08:21
· 84 commits to develop since this release
2408972

Commit: 2408972
Tag: 0.9

Changes

0.9 - 2025-02-14

  • added Linux builds and toolchain (#1598)
  • added macOS builds (for both Apple Silicon and Intel) (#2226)
  • added pause dialog (#1638)
  • added a photo mode feature (#2277)
  • added fade-out effect to the demos
  • added the ability to hold left/right to move through menus more quickly (#2298)
  • added the ability to disable exit fade effects alone (#2348)
  • added a fade-out effect when completing Lara's Home
  • added support for animated sprites (#2401)
  • added a /cut (alias: /cutscene) console command for playing cutscenes
  • added a /gym (alias: /home) console command for playing Lara's Home
  • added a /music console command that plays a specific music track
  • added a console log when using the /demo command
  • changed the object texture limit from 2048 to unlimited (within game's overall memory cap) (#1795)
  • changed the sprite texture limit from 512 to unlimited (within game's overall memory cap) (#1795)
  • changed the texture page limit from 32 to 128 (#1796)
  • changed default input bindings to let the photo mode binding be compatible with TR1X:
    Key Old binding New binding
    Decrease resolution Shift+F1 Shift+F11
    Increase resolution F1 F11
    Decrease internal screen size Shift+F2 Shift+F10
    Increase internal screen size F2 F10
    Toggle photo mode --- F1
    Toggle photo mode UI --- H
  • changed the /kill command with no arguments to look for enemies within 5 tiles (#2297)
  • changed the game data to use a separate strings file for text information, removing it from the game flow file
  • changed dynamic lighting for gun flashes and explosions to be optional (#2357)
  • fixed scale of secret icons on level complete summary (#1631)
  • fixed showing inventory ring up/down arrows when uncalled for (#2225)
  • fixed Lara never stepping backwards off a step using her right foot (#1602)
  • fixed blood spawning on Lara from gunshots using incorrect positioning data (#2253)
  • fixed ghost meshes appearing near statics in custom levels (#2310)
  • fixed potential memory corruption when reading a custom level with more than 512 sprite textures (#2338)
  • fixed the teleporting command sometimes putting Lara in invalid flipmap rooms (#2370)
  • fixed teleporting to an item on a ledge sometimes pushing Lara to the room below (#2372)
  • fixed the game crashing if a cinematic is triggered but the level contains no cinematic frames (#2413)
  • fixed being unable to load a level that contains no sound effect data (#2460)
  • fixed issues with sound effects not playing or looping forever in some cases when many other effects are playing (#2494)
  • fixed Lara activating triggers one frame too early (#2205, regression from 0.7)
  • fixed savegame incompatibility with OG (#2271, regression from 0.8)
  • fixed stopwatch showing wrong UI in some circumstances (#2221, regression from 0.8)
  • fixed excessive braid movement when dead in windy rooms (#2265, regression from 0.8)
  • fixed item counter shown even for a single medipack (#2222, regression from 0.3)
  • fixed item counter always hidden in NG+, even for keys (#2223, regression from 0.3)
  • fixed the passport object not being selected when exiting to title (#2192, regression from 0.8)
  • fixed the upside-down camera fix to no longer limit Lara's vision (#2276, regression from 0.8)
  • fixed /kill command freezing the game under rare circumstances (#2297, regression from 0.3)
  • fixed wireframe mode discarding transparent pixels (#2315, regression from 0.7)
  • fixed sprite pickups not being paused in the pause/inventory screen (#2319, regression from 0.6)
  • fixed Skidoo snow wake effects at slow speeds (#2324, regression from 0.6)
  • fixed software renderer skybox occlusion issues (#2343, regression from 0.7)
  • fixed gunflare from bandits in Tibetan levels spawning too far from their guns (#2365, regression from 0.8)
  • fixed guns sometimes appearing in Lara's hands when entering the fly cheat while undrawing weapons (#2376, regression from 0.3)
  • fixed the /play console command not resetting Lara's inventory (#2267, regression from 0.3)
  • fixed flashing text when trying to exit passport while Lara is dead and an action is required (#2263)
  • improved rendering to achieve a slight performance boost in big rooms (#2325)
  • improved wireframe mode appearance around screen edges