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title: "Boards" | ||
type: page | ||
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{{< rawhtml >}} | ||
<style> | ||
li { | ||
padding-bottom: .5em; | ||
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li:last-child { | ||
padding-bottom: 0; | ||
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## GAME PROGRAMMING DEGREE OBJECTIVES | ||
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1. Implement multiple completed games, including 3D games, using common tools, languages, and software for web, console, PC, or mobile platforms. | ||
2. Design, develop, and implement the architecture and infrastructure needed to support a complete game project. | ||
3. Implement and analyze fundamental data structures and algorithms associated with game applications supporting gameplay mechanics. | ||
4. Use software development processes to analyze a project problem, and to design, build, and test a corresponding software solution. | ||
5. Demonstrate development skills using multiple programming languages, development environments, and platforms, including advanced and/or experimental topics in game programming. | ||
6. Establish collaboration, mentorship, and professional leadership skills by working with other disciplines to deliver highly polished and completed projects. |