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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Version 16 | ||
VisualStudioVersion = 16.0.29709.97 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HeelsPlugin", "HeelsPlugin\HeelsPlugin.csproj", "{13C812E9-0D42-4B95-8646-40EEBF30636F}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{13C812E9-0D42-4B95-8646-40EEBF30636F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{13C812E9-0D42-4B95-8646-40EEBF30636F}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{13C812E9-0D42-4B95-8646-40EEBF30636F}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{13C812E9-0D42-4B95-8646-40EEBF30636F}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {B17E85B1-5F60-4440-9F9A-3DDE877E8CDF} | ||
EndGlobalSection | ||
EndGlobal |
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using Dalamud.Configuration; | ||
using Dalamud.Plugin; | ||
using System; | ||
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namespace HeelsPlugin | ||
{ | ||
[Serializable] | ||
public class Configuration : IPluginConfiguration | ||
{ | ||
public int Version { get; set; } = 0; | ||
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[NonSerialized] | ||
private DalamudPluginInterface pluginInterface; | ||
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public void Initialize(DalamudPluginInterface pluginInterface) | ||
{ | ||
this.pluginInterface = pluginInterface; | ||
} | ||
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public void Save() | ||
{ | ||
this.pluginInterface.SavePluginConfig(this); | ||
} | ||
} | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{13C812E9-0D42-4B95-8646-40EEBF30636F}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>HeelsPlugin</RootNamespace> | ||
<AssemblyName>HeelsPlugin</AssemblyName> | ||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<Deterministic>true</Deterministic> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="Dalamud"> | ||
<HintPath>C:\Users\LeonBlade\AppData\Roaming\XIVLauncher\addon\Hooks\Dalamud.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="ImGui.NET"> | ||
<HintPath>C:\Users\LeonBlade\AppData\Roaming\XIVLauncher\addon\Hooks\ImGui.NET.dll</HintPath> | ||
</Reference> | ||
<Reference Include="ImGuiScene"> | ||
<HintPath>C:\Users\LeonBlade\AppData\Roaming\XIVLauncher\addon\Hooks\ImGuiScene.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Numerics" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Net.Http" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="Configuration.cs" /> | ||
<Compile Include="PluginMemory.cs" /> | ||
<Compile Include="Plugin.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="HeelsPlugin.json"> | ||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> | ||
</None> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
</Project> |
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{ | ||
"Author": "LeonBlade", | ||
"Name": "Heels Plugin", | ||
"Description": "Offsets your character off the ground for when wearing heels.", | ||
"InternalName": "heels", | ||
"AssemblyVersion": "1.0.0.0", | ||
"RepoUrl": "https://github.com/LeonBlade/HeelsPlugin", | ||
"ApplicableVersion": "any", | ||
"Tags": ["offset", "leonblade", "heels"], | ||
"DalamudApiLevel": 1 | ||
} |
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using Dalamud.Game.Command; | ||
using Dalamud.Plugin; | ||
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namespace HeelsPlugin | ||
{ | ||
public class Plugin : IDalamudPlugin | ||
{ | ||
public string Name => "Heels Plugin"; | ||
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private const string commandName = "/xlheels"; | ||
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private DalamudPluginInterface pi; | ||
private Configuration configuration; | ||
private PluginMemory memory; | ||
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public void Initialize(DalamudPluginInterface pluginInterface) | ||
{ | ||
this.pi = pluginInterface; | ||
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this.configuration = this.pi.GetPluginConfig() as Configuration ?? new Configuration(); | ||
this.configuration.Initialize(this.pi); | ||
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this.memory = new PluginMemory(this.pi); | ||
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this.pi.CommandManager.AddHandler(commandName, new CommandInfo(OnCommand) | ||
{ | ||
HelpMessage = "Specify a float value to offset your character from the ground. Use 0 or off to disable." | ||
}); | ||
} | ||
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public void Dispose() | ||
{ | ||
// Dispose for stuff in Plugin Memory class. | ||
this.memory.Dispose(); | ||
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this.pi.CommandManager.RemoveHandler(commandName); | ||
this.pi.Dispose(); | ||
} | ||
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private void OnCommand(string command, string args) | ||
{ | ||
var argArr = args.Split(' '); | ||
if (argArr.Length > 0) | ||
{ | ||
if (argArr[0].ToLower() == "off") | ||
this.memory.offset = 0; | ||
else if (float.TryParse(argArr[0], out float offset)) | ||
this.memory.offset = offset; | ||
} | ||
} | ||
} | ||
} |
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using Dalamud.Hooking; | ||
using Dalamud.Plugin; | ||
using System; | ||
using System.Runtime.InteropServices; | ||
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namespace HeelsPlugin | ||
{ | ||
public class PluginMemory | ||
{ | ||
private readonly DalamudPluginInterface pi; | ||
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public float offset = 0; | ||
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public IntPtr playerMovementFunc; | ||
[UnmanagedFunctionPointer(CallingConvention.StdCall)] | ||
private delegate void PlayerMovementDelegate(IntPtr player, float x, float y, float z); | ||
private readonly Hook<PlayerMovementDelegate> playerMovementHook; | ||
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public PluginMemory(DalamudPluginInterface pluginInterface) | ||
{ | ||
this.pi = pluginInterface; | ||
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this.playerMovementFunc = this.pi.TargetModuleScanner.ScanText("40 53 48 83 EC 20 F3 0F 11 89 A0"); | ||
this.playerMovementHook = new Hook<PlayerMovementDelegate>( | ||
playerMovementFunc, | ||
new PlayerMovementDelegate(PlayerMovementHook) | ||
); | ||
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this.playerMovementHook.Enable(); | ||
} | ||
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/// <summary> | ||
/// Dispose for the memory functions. | ||
/// </summary> | ||
public void Dispose() | ||
{ | ||
try | ||
{ | ||
// Kill the hook assuming it's not already dead. | ||
if (this.playerMovementHook != null) | ||
{ | ||
this.playerMovementHook?.Disable(); | ||
this.playerMovementHook?.Dispose(); | ||
} | ||
} | ||
catch (Exception ex) | ||
{ | ||
PluginLog.LogError(ex, "Error while calling PluginMemory.Dispose()"); | ||
} | ||
} | ||
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private void PlayerMovementHook(IntPtr player, float x, float y, float z) | ||
{ | ||
try | ||
{ | ||
if (this.pi.ClientState.Actors.Length > 0 && this.pi.ClientState.Actors[0].Address == player) | ||
y += offset; | ||
} | ||
catch { } | ||
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// Call the original function. | ||
this.playerMovementHook.Original(player, x, y, z); | ||
} | ||
} | ||
} |
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using System.Reflection; | ||
using System.Runtime.InteropServices; | ||
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// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("HeelsPlugin")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("HeelsPlugin")] | ||
[assembly: AssemblyCopyright("Copyright © 2020")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
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// Setting ComVisible to false makes the types in this assembly not visible | ||
// to COM components. If you need to access a type in this assembly from | ||
// COM, set the ComVisible attribute to true on that type. | ||
[assembly: ComVisible(false)] | ||
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// The following GUID is for the ID of the typelib if this project is exposed to COM | ||
[assembly: Guid("13c812e9-0d42-4b95-8646-40eebf30636f")] | ||
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// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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BDTHPlugin | ||
# Heels Plugin | ||
This is a plugin to be used with the [FFXIVQuickLauncher](https://github.com/goatcorp/FFXIVQuickLauncher). | ||
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## Installing | ||
A prebuilt plugin can be found on the releases page. Download and unzip the contents of the release. Place the HeelsPlugin | ||
folder in this path `%appdata%\XIVLauncher\installedPlugins`. | ||
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## Usage | ||
To use the plugin, you must have launched the game via FFXIVQuickLauncher. | ||
Then, all you need to do is type `/xlheels` in the in game chat followed by an offset. For example, you might type | ||
`/xlheels 0.11` and this will offset your character 0.11 units off of the ground. In order for the offset to take effect, | ||
you simply need to take a step forward. | ||
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If you wish to disable the effect, simply type `/xlheels 0` or `/xlheels off` in the chat to disable the offset. | ||
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## Notes | ||
Due to the nature of this plugin and how it works, you will float off of the ground even while sitting. This plugin also | ||
hasn't been tested extensively, so there may be some issues. Please contact me if you run into any major problems. | ||
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## Donations | ||
**Ko-Fi:** https://ko-fi.com/LeonBlade | ||
**Patreon:** https://patreon.com/LeonBlade |