Releases: Lemonymous/ITB-LemonymousMods
Releases · Lemonymous/ITB-LemonymousMods
v1.0.3
What's Changed
- Update runway.lua by @tos-x in #12
- Update cyborg blacklists by @tos-x in #15
- Unlock and update cyborgs by @tos-x in #14
- Secret pods by @tos-x in #13
- Update pilot_engi.lua by @tos-x in #16
- Adds lava events and changes version by @Tatuzudo in #17
- Add corp pilot to the pilot deck as a recruit by @tos-x in #20
- Define pawnId for get and rem functions by @tos-x in #23
- Fix CustomAnim from breaking save games by @Lemonymous in #26
- Update attackEvents to detect start of 2-click skills by @tos-x in #27
New Contributors
Full Changelog: v1.0.2...v1.0.3
v1.0.2
Fixes
- Fix crash related to specimen bonus objective
- Update RF1995 minelayer weapon
- Use library
BoardEvents
to track mines and terrain changes - Remove unnecessary mini-libraries
- Fix bug causing Move to throw errors when equipped with upgraded Proximity Mines
- Use library
- Fix squad achievements
- Update library
BoardEvents
- updade BoardEvents to be clearer
- onIsAcid -> onAcidCreated
- onIsNotAcid -> onAcidRemoved
- onIsBuilding -> onBuildingCreated
- onBuildingDamaged -> onBuildingDamaged
- onBuildingDestroyed -> onBuildingDestroyed
- onIsNotBuilding -> onBuildingRemoved
- onIsFire -> onFireCreated
- onIsNotFire -> onFireRemoved
- onIsFrozen -> onFrozenCreated
- onIsNotFrozen -> onFrozenRemoved
- onItemNameChanged -> onItemChanged
- onIsItem -> onItemCreated
- onIsNotItem -> onItemRemoved
- onIsShield -> onShieldCreated
- onIsNotShield -> onShieldRemoved
- onIsSmoke -> onSmokeCreated
- onIsNotSmoke -> onSmokeRemoved
- onTerrainChanged -> onTerrainChanged
- onDamaged -> onTileDamaged
- onHealthChanged -> onTileHealthChanged
- onHighlighted -> onTileHighlighted
- onMaxHealthChanged -> onTileMaxHealthChanged
- onUnhighlighted -> onTileUnhighlighted
- onUniqueBuildingDestroyed -> onUniqueBuildingDestroyed
- onUniqueBuildingNameChanged -> onUniqueBuildingChanged
- onIsUniqueBuilding -> onUniqueBuildingCreated
- onIsNotUniqueBuilding -> onUniqueBuildingRemoved
- Functionally change onUniqueBuildingCreated/onUniqueBuildingRemoved
- Only call the events if the tile is also a building
- updade BoardEvents to be clearer
Lemonymous Mods v1.0.0 - for Mod Loader v2.8.0
Removed LApi
Removed EasyEdit
Removed ModApiExt
Added dependency to memedit, easyEdit and modApiExt, which will be included in mod loader v2.8.0
Updated code accordingly
LemonymousMods v0.8.5 - for ITB 1.2.78
Changes
- Updated LApi, cutils and Easy Edit for ITB AE 1.2.78
- Update exclusive enemy code to work with new logic used by itb 1.2.78
Dependency
- Depends on the PR itb-community/ITB-ModLoader#155 to be merged into the mod loader.
LemonymousMods v0.8.4 - for ITB 1.2.76b
Changes
- Updated LApi, cutils and Easy Edit for ITB AE 1.2.76b
- Fixed ReplaceRepair
- Fixed blockDeathByDeployment
- Fixed other issues caused by cutils having incorrect addresses
- Fixed error when RF1995's mine explodes
- Removed LApi functions added to the Game object - due to low interest
- Moved More Bosses to folder for disabled mods
LemonymousMods v0.8.2 (For ITB AE)
Changes
- Updated LApi, cutils and Easy Edit for ITB AE 1.2.75
- Fixed issue that would throw a
GetCrackedChance
error when selecting an island or testing a mech - Fixed incorrect unit names in enemy list editor
- Excluded unused Leaper Leader mission
LemonymousMods v0.7.2
Changes
- Updated Easy Edit to v1.4.0 (stand-alone unreleased. Let me know if you want me to release it separately)
- Changed to always load modules
assets
andanimations
to allow mods to use their functions even when Easy Edit is disabled. - Fixed an issue which could mess up the palettes of Mechs.
- Changed to always load modules
- Fixed an issue which could cause Vortex Generator to unweb units when moving clouds over them.
- Updated squads to not require Easy Edit enabled.
LemonymousMods v0.7.1
Changes
- Added some gray to the sprite of Shroud Mech.
- Fixed a bug with, and changed achievement "Docile Opposition"
From: "Start a turn with at least 3 enemies, where none of them queued up any attacks."
To: "Start a turn where at least 3 non-frozen enemies, withheld their attack." - Increased required canceled attacks for achievement "Canceled!" from 30 to 40.
- Increased required kills for achievement "Bumping Heads" from 2 to 3.
- Removed retoasting of achievements that are not completed at the end of a run: "Canceled!", "Docile Opposition", "Bumping Heads", "Team Spirit", "Garbage Day", "Dust Storm" and "Mo-mo-mo-monster Kill!"
Lemonymous Mods v0.7.0
New
- New squad: Vaporware
"Made as a response to all the havoc caused by Mechs "protecting" cities, these Mechs use Smoke to ward off the Vek."
Updated module attackEvents
- onAllyAttackResolved
- onAllyAttackStart
- onEnemyAttackResolved
- onEnemyAttackStart
- onQueuedAttackCanceled
- onQueuedAttackInitiated
Updated module modApiExtFixes
- Fixes the events onTipImageShown and onTipImageHidden to also be dispatched when hovering upgrades of weapons in the Upgrade Mech window.
Updated module ArtilleryArc
- Increased compatibility with module worldConstants.
LemonymousMods v0.6.9
Changes
- Made Disposal Mechs achievements easier.
- Changed some achievement tooltips.
Internal Changes
- Refactored squad achievement code using new modules, to make it more human readable.
- Update to EasyEdit v1.3.2 fixing a ui bug. (stand-alone unreleased. Let me know if you want me to release it separately)