Releases: League-of-Foundry-Developers/scene-packer
Releases · League-of-Foundry-Developers/scene-packer
Release v2.7.14
Release v2.7.13
- Fix bug introduced in v2.7.12 relating to v12 changes which would prevent certain imports from completing successfully.
Release v2.7.12
- Marked compatibility with Foundry VTT version 12.
- The only changes were relating to deprecated methods that are currently in compatibility mode.
- There will continue to be a few deprecation warnings in the console due to supporting old versions of Foundry VTT.
- Moulinette Exporter changes:
- Fixes the functionality added in v2.7.7 to actually remember the previously entered URL and Journal.
Release v2.7.11
- Fixed actor prototypeToken image not being referenced.
- Fixed audioFiles and tile images in Monk's Active Tile Triggers not being referenced.
- Thanks Beneos of https://beneos-battlemaps.com/ for the above reports.
Release v2.7.10
- Migrate "mime" package to a local source to avoid issues with the CDN being offline/having a build error.
Release v2.7.9
- Updated the "Relink compendium Entries" macro:
- Fixed issue where links that included anchors would be skipped. Thanks JonnyGabble on Discord for the report.
Release v2.7.8
- Adjustments to handle new data structures expected by Monk's Active Tile Triggers.
- Thank you NeilWhite for the report.
- Fixes issue #136.
- Fix ownership permission deprecation warning in
toCompendium
method. - Updated SVG icons to specify their width/height values to fix compatibility issues with Firefox. Thanks James on Discord for the report.
Release v2.7.7
- Moulinette Exporter changes:
- now defaults to nothing selected, rather than everything in the world selected for export.
- now remembers the previously entered URL and Journal.
- selecting a single entity will now automatically select any parent folders.
Release v2.7.6
- "Relink compendium entries" macro will no longer remove compendiums from their folders.
- "Bulk pack scenes" macro now correctly packs Scenes that are in child folders in v11.
- Updated French translation. Co-authored-by:
- rectulo
Release v2.7.5
- Fixed the "Bulk Pack Scenes" macro not working correctly on v11.
- Removed deprecated use of
isObjectEmpty
from "Bulk replace asset references" macro. - Improved the "Asset Report" to better link to Adventure documents when they are the source of asset dependencies.
- Added a Console Warning when the Asset tools notice an asset reference that has the wrong case sensitivity.
- This occurs most commonly on a Windows machine where the file system is case insensitive. Everything will look correct to the Windows user, but the asset will likely fail for anyone on mac/linux.
- Added a Console only command to bulk convert all assets in the world to lower-case.
- It can be run via the Console (F12) with the command
ScenePacker.ConvertAssetsToLowercase();
. - This tool was requested by a Patreon supporter and likely has minimal use for most people.
- It can be run via the Console (F12) with the command
- Updated fflate library to v0.8.0
- This library is used for ZIP operations, primarily in support of the Moulinette integration.