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# This .gitignore file should be placed at the root of your Unity project directory | ||
# | ||
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore | ||
# | ||
/Kinect455/Kinect4Win/KinectForWindow/[Ll]ibrary/ | ||
/Kinect455/Kinect4Win/KinectForWindow/[Tt]emp/ | ||
/Kinect455/Kinect4Win/KinectForWindow/[Oo]bj/ | ||
/Kinect455/Kinect4Win/KinectForWindow/[Bb]uild/ | ||
/Kinect455/Kinect4Win/KinectForWindow/[Bb]uilds/ | ||
/Kinect455/Kinect4Win/KinectForWindow/[Ll]ogs/ | ||
/Kinect455/Kinect4Win/KinectForWindow/[Mm]emoryCaptures/ | ||
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# Never ignore Asset meta data | ||
!/[Aa]ssets/**/*.meta | ||
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# Uncomment this line if you wish to ignore the asset store tools plugin | ||
# /[Aa]ssets/AssetStoreTools* | ||
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# Autogenerated Jetbrains Rider plugin | ||
[Aa]ssets/Plugins/Editor/JetBrains* | ||
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# Visual Studio cache directory | ||
/Kinect455/Kinect4Win/KinectForWindow/.vs/ | ||
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# Gradle cache directory | ||
.gradle/ | ||
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# Autogenerated VS/MD/Consulo solution and project files | ||
ExportedObj/ | ||
.consulo/ | ||
*.csproj | ||
*.unityproj | ||
*.sln | ||
*.suo | ||
*.tmp | ||
*.user | ||
*.userprefs | ||
*.pidb | ||
*.booproj | ||
*.svd | ||
*.pdb | ||
*.mdb | ||
*.opendb | ||
*.VC.db | ||
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# Unity3D generated meta files | ||
*.pidb.meta | ||
*.pdb.meta | ||
*.mdb.meta | ||
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# Unity3D generated file on crash reports | ||
sysinfo.txt | ||
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# Builds | ||
*.apk | ||
*.unitypackage | ||
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# Crashlytics generated file | ||
crashlytics-build.properties |
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<ItemGroup> | ||
<Compile Include="Assets\Standard Assets\Editor\KinectCopyPluginDataHelper.cs" /> | ||
<Reference Include="UnityEditor.TestRunner"> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/PoseControlGame/PoseControlGame/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEngine.TestRunner"> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/PoseControlGame/PoseControlGame/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath> | ||
</Reference> | ||
<Reference Include="Unity.Timeline.Editor"> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/PoseControlGame/PoseControlGame/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath> | ||
</Reference> | ||
<Reference Include="Unity.VSCode.Editor"> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/PoseControlGame/PoseControlGame/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath> | ||
</Reference> | ||
<Reference Include="Unity.TextMeshPro.Editor"> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/PoseControlGame/PoseControlGame/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEngine.UI"> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/PoseControlGame/PoseControlGame/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath> | ||
</Reference> | ||
<Reference Include="Unity.Timeline"> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/PoseControlGame/PoseControlGame/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath> | ||
</Reference> | ||
<Reference Include="Unity.CollabProxy.Editor"> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/PoseControlGame/PoseControlGame/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath> | ||
</Reference> | ||
<Reference Include="Unity.Rider.Editor"> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/PoseControlGame/PoseControlGame/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath> | ||
</Reference> | ||
<Reference Include="Unity.VisualStudio.Editor"> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/PoseControlGame/PoseControlGame/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath> | ||
</Reference> | ||
<Reference Include="Unity.TextMeshPro"> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/PoseControlGame/PoseControlGame/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEditor.UI"> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/PoseControlGame/PoseControlGame/Kinect455/Kinect4Win/KinectForWindow/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEngine.AIModule"> | ||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.0a6/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath> | ||
|
@@ -280,7 +280,7 @@ | |
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.0a6/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath> | ||
</Reference> | ||
<Reference Include="nunit.framework"> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/Kinect455/Kinect4Win/KinectForWindow/Library/PackageCache/[email protected]/net35/unity-custom/nunit.framework.dll</HintPath> | ||
<HintPath>C:/NguyenDuong/Programming/Repo/PoseControlGame/PoseControlGame/Kinect455/Kinect4Win/KinectForWindow/Library/PackageCache/[email protected]/net35/unity-custom/nunit.framework.dll</HintPath> | ||
</Reference> | ||
<Reference Include="mscorlib"> | ||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.0a6/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath> | ||
|
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