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Fix game movement
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Spyispie120 committed Dec 8, 2019
1 parent cb117ee commit a2d72f0
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<Reference Include="Unity.Rider.Editor">
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9 changes: 9 additions & 0 deletions Kinect455/Kinect4Win/KinectForWindow/Assembly-CSharp.csproj
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</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Assets\Scripts\CameraFollow.cs" />
<Compile Include="Assets\Scripts\DataCollection\DataManager.cs" />
<Compile Include="Assets\Scripts\Kinect\BodySourceManager.cs" />
<Compile Include="Assets\Scripts\Kinect\BodySourceView.cs" />
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<Compile Include="Assets\Scripts\Kinect\InfraredSourceManager.cs" />
<Compile Include="Assets\Scripts\Kinect\InfraredSourceView.cs" />
<Compile Include="Assets\Scripts\Kinect\MultiSourceManager.cs" />
<Compile Include="Assets\Scripts\MarioKinect\AutoMovement.cs" />
<Compile Include="Assets\Scripts\MarioKinect\BackgroundSwitcher.cs" />
<Compile Include="Assets\Scripts\MarioKinect\GameActionManager.cs" />
<Compile Include="Assets\Scripts\MarioKinect\GroundDetect.cs" />
<Compile Include="Assets\Scripts\MarioKinect\KinectAction.cs" />
<Compile Include="Assets\Scripts\MarioKinect\PlayerController.cs" />
<Compile Include="Assets\Scripts\MarioKinect\PoopAttack.cs" />
<Compile Include="Assets\Scripts\TestGame\Bubble.cs" />
<Compile Include="Assets\Scripts\TestGame\Hand.cs" />
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMPro.cginc" />
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