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OpenMW Collada exporter for Blender, orignally developed by the Godot Engine community, adapted for OpenMW.

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OpenMW Collada exporter for Blender

OpenMW Collada exporter for Blender, making the format viable for importing meshes into OpenMW using a libre format.

This is a fork of the Better Collada Exporter adjusted to support the specifics of Blender to OpenMW asset pipeline.

Installation

  1. Copy the io_scene_dae directory the location where Blender stores the scripts/addons folder on your system (you should see other io_scene_* folders there from other addons). Copy the entire dir and not just its contents.
  2. Go to the Blender settings and enable the "OpenMW Exporter" plugin.
  3. Enjoy full-featured Collada export.

If you find bugs or want to suggest improvements, please open an issue in this repository.

License

This OpenMW Collada exporter is distributed under the terms of the GNU General Public License, version 2 or later. See the LICENSE.txt file for details.

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OpenMW Collada exporter for Blender, orignally developed by the Godot Engine community, adapted for OpenMW.

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