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feat: shadow colors #1124
feat: shadow colors #1124
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api/src/main/java/net/kyori/adventure/text/format/ShadowColor.java
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api/src/main/java/net/kyori/adventure/text/format/ShadowColor.java
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We need a concept of "no shadow" that exists outside of creating a shadow colour with a magic number value. I'm also not sure I like the ShadowColor object existing as it does, I think I'd prefer it to be an interface implemented by either a singleton "none" object or a textcolor + alpha value. As we need some sort of ARGBLike interface (most platforms already have a colour + alpha object), I think we should try and ensure we don't duplicate API here. Ideally I think the API would allow for all of the following: style.shadowColor(ShadowColor.NONE);
style.shadowColor(ShadowColor.shadowColor(NamedTextColor.RED, 0.4);
style.shadowColor(NamedTextColor.RED);
style.shadowColor(myBukkitColorObject);
style.shadowColor(ShadowColor.shadowColor(0xRRGGBBAA); |
.../src/main/java/net/kyori/adventure/text/minimessage/tag/standard/ShadowColorTagResolver.java
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this will need serializer support at some point too |
another thing we should add: a |
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I think this has everything on my list now |
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Minor changes, otherwise this looks fab
...inimessage/src/main/java/net/kyori/adventure/text/minimessage/tag/standard/StandardTags.java
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Co-authored-by: Kezz <[email protected]>
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