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* Automatic changelog update * Fix dungeon spawn + ftl overlap (#31413) * Fix dungeon spawn + ftl overlap * Better fixes * Automatic changelog update * Automatic changelog update * Automatic changelog update * Automatic changelog update * Automatic changelog update * Add ContainerComp (#31311) Applies EntProtoId changes upon insertion / removal from container. Can also be useful for borgs / mechs / vehicles in future but atm I just used it for AI. * Automatic changelog update * Automatic changelog update * Power stuff (#31314) * Power stuff - Add shared IsPowered - Add shared ResolveApc - Move PowerChangedEvent to shared for now - Add SlimPoweredLight that actually functions how you'd expect a PoweredLight to function it id didn't have a bunch of bloat on it. * big update * boing * Automatic changelog update * ContainerComp fix (#31434) Forgot to push these ones on the branch. * Automatic changelog update * Automatic changelog update * Automatic changelog update * bagel update (#31440) * bagel update * fixgridatmos * qm office * sci cam fix * jesus christ so many routers * remove invalids * Automatic changelog update * Automatic changelog update * Automatic changelog update * Move OnGhostAttempt to GhostSystem (#31445) * Move OnGhostAttempt to GhostSystem * Remove unused dependencies and sort them * Automatic changelog update * Replace obsolete code in shuttle systems. (#31408) * Format DockingSystem.Shuttle * arrivals system * docking system * shuttle console system * emergency shuttle system * shuttle system * thruster system * Fix compile error --------- Co-authored-by: Pieter-Jan Briers <[email protected]> * Automatic changelog update * Automatic changelog update * Automatic changelog update * Automatic changelog update * bagel update (#31502) * Centcom & FTLDestination cleanup (#30226) * centcomm name and ftlcomp * networking microopstimization * go sleep. * map names and arrivals * Automatic changelog update * Automatic changelog update * Automatic changelog update * Automatic changelog update * Automatic changelog update * Automatic changelog update * Make nukie plushie a non-contraband item (#31516) Make nukie plushies a non-contraband item * Automatic changelog update * fix uncapitalized "S" in Salvage Specialist (#31529) "Salvage specialist" to "Salvage Specialist"; all is right with the world * Make AKMS security restricted (#31519) * Automatic changelog update * bagel update (#31535) * Update submodule to 231.1.0 (#31536) * Station AI (#30944) * Station AI overlay * implement * Bunch of ports * Fix a heap of bugs and basic scouting * helldivers * Shuffle interactions a bit * navmap stuff * Revert "navmap stuff" This reverts commit d1f89dd4be83233e22cf5dd062b2581f3c6da062. * AI wires implemented * Fix examines * Optimise the overlay significantly * Back to old static * BUI radial working * lots of work * Saving work * thanks fork * alright * pc * AI upload console * AI upload * stuff * Fix copy-paste shitcode * AI actions * navmap work * Fixes * first impressions * a * reh * Revert "navmap work" This reverts commit 6f63fea6e9245e189f368f97be3e32e9b210580e. # Conflicts: # Content.Client/Silicons/StationAi/StationAiOverlay.cs * OD * radar * weh * Fix examines * scoop mine eyes * fixes * reh * Optimise * Final round of optimisations * Fixes * fixes * Bagel station ai (#31537) * real * AI * proto fix * Fix PostMapInit tests not considering job containerspawns (#31538) * Fix PostMapInit tests nto considering job containerspawns * fix * AI whitelist fix (#31542) * cog update (#31540) updooted cog * AI radio fix (#31547) Love to see it * Storage BUI bandaid (#31506) grug storageuicontroller * Fix puddle context menu (#31555) * Update AI holo sprite to camera (#31558) Update AI camera to 13 default Holo was a placeholder. This is better in the interim. * Add AI warp points (#31559) * Automatic changelog update * Fix AI being ejectable (#31561) * Automatic changelog update * Fix whitelist (#31563) * Automatic changelog update * bagel update (#31562) * bagel update * ore processor cargo * Add some more stuff to AI whitelist (#31564) * Add some more stuff to AI whitelist * by the nine * Automatic changelog update * Meta - Med disposals and chem room extra pipe fix (#31467) Delete extra pipe & fix disposals junction * bagel hotfix (#31566) bagel update * update AI job icon to 8x8 (#31565) icon and meta.json * Automatic changelog update * Update ClothingSpeedModifierSystem.cs (#29994) * TryGetContainerContainer * Math * Changed AddMarkup to AddMarkupOrThrow * Better math * engine version * engine version * Add black suspenders (#29055) * Black suspenders * fix * fix linter * Automatic changelog update * recolor riot helmet (#31530) * recolor riot helmet resolves #31256 match riot helmet to default security helmet * further color tweaks for consistency; update meta.json Tweaked equipped sprites to more closely match the security helmet. * Automatic changelog update * added wide-spectrum anomaly locator to anomaly cyborg module (#31427) added wide-spectrum anomaly locator to anomaly borg module * Automatic changelog update * Add Robust.Xaml.csproj to the solution (#31573) * add construction for carp statue (#31261) * separate eyes and teeth * make it buildable and make fixture less abusable * norot --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * fix spelling error silicon jobs (#31581) Update department.ftl * Fixes shuttles not being able to FTL onto/near station (#31569) fixes FTL * Automatic changelog update * Merge Upstream * Merge Upstream * fix wizden bagel * bagel * b a g e l --------- Co-authored-by: PJBot <[email protected]> Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: Emisse <[email protected]> Co-authored-by: Winkarst <[email protected]> Co-authored-by: Mervill <[email protected]> Co-authored-by: Pieter-Jan Briers <[email protected]> Co-authored-by: IProduceWidgets <[email protected]> Co-authored-by: saintmuntzer <[email protected]> Co-authored-by: Spessmann <[email protected]> Co-authored-by: JustCone <[email protected]> Co-authored-by: lunarcomets <[email protected]> Co-authored-by: Errant <[email protected]> Co-authored-by: lzk <[email protected]> Co-authored-by: coolboy911 <[email protected]> Co-authored-by: deltanedas <[email protected]> Co-authored-by: PopGamer46 <[email protected]>
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