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Only run the workflows that have been ported to Kong
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RobDangerous committed Sep 27, 2023
1 parent 73ca630 commit 20ab332
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30 changes: 0 additions & 30 deletions .github/workflows/android-opengl.yml
Original file line number Diff line number Diff line change
Expand Up @@ -22,21 +22,6 @@ jobs:
- name: Compile Shader
working-directory: Shader
run: ../Kinc/make android -g opengl --compile
- name: Compile Texture
working-directory: Texture
run: ../Kinc/make android -g opengl --compile
- name: Compile MultiWindow
working-directory: MultiWindow
run: ../Kinc/make android -g opengl --compile
- name: Compile ComputeShader
working-directory: ComputeShader
run: ../Kinc/make android -g opengl --compile
- name: Compile TextureArray
working-directory: TextureArray
run: ../Kinc/make android -g opengl --compile
- name: Compile ShaderG5
working-directory: ShaderG5
run: ../Kinc/make android -g opengl --compile
- name: Compile 00_empty
working-directory: 00_empty
run: ../Kinc/make android -g opengl --compile
Expand Down Expand Up @@ -70,18 +55,3 @@ jobs:
- name: Compile 10_cubemap
working-directory: 10_cubemap
run: ../Kinc/make android -g opengl --compile
- name: Compile 11_instanced_rendering
working-directory: 11_instanced_rendering
run: ../Kinc/make android -g opengl --compile
- name: Compile 12_set_render_target_depth
working-directory: 12_set_render_target_depth
run: ../Kinc/make android -g opengl --compile
- name: Compile 13_generate_mipmaps
working-directory: 13_generate_mipmaps
run: ../Kinc/make android -g opengl --compile
- name: Compile 14_set_mipmap
working-directory: 14_set_mipmap
run: ../Kinc/make android -g opengl --compile
- name: Compile 15_deinterleaved_buffers
working-directory: 15_deinterleaved_buffers
run: ../Kinc/make android -g opengl --compile
30 changes: 0 additions & 30 deletions .github/workflows/android-vulkan.yml
Original file line number Diff line number Diff line change
Expand Up @@ -22,21 +22,6 @@ jobs:
- name: Compile Shader
working-directory: Shader
run: ../Kinc/make android -g vulkan --compile
- name: Compile Texture
working-directory: Texture
run: ../Kinc/make android -g vulkan --compile
- name: Compile MultiWindow
working-directory: MultiWindow
run: ../Kinc/make android -g vulkan --compile
- name: Compile ComputeShader
working-directory: ComputeShader
run: ../Kinc/make android -g vulkan --compile
- name: Compile TextureArray
working-directory: TextureArray
run: ../Kinc/make android -g vulkan --compile
- name: Compile ShaderG5
working-directory: ShaderG5
run: ../Kinc/make android -g vulkan --compile
- name: Compile 00_empty
working-directory: 00_empty
run: ../Kinc/make android -g vulkan --compile
Expand Down Expand Up @@ -70,18 +55,3 @@ jobs:
- name: Compile 10_cubemap
working-directory: 10_cubemap
run: ../Kinc/make android -g vulkan --compile
- name: Compile 11_instanced_rendering
working-directory: 11_instanced_rendering
run: ../Kinc/make android -g vulkan --compile
- name: Compile 12_set_render_target_depth
working-directory: 12_set_render_target_depth
run: ../Kinc/make android -g vulkan --compile
- name: Compile 13_generate_mipmaps
working-directory: 13_generate_mipmaps
run: ../Kinc/make android -g vulkan --compile
- name: Compile 14_set_mipmap
working-directory: 14_set_mipmap
run: ../Kinc/make android -g vulkan --compile
- name: Compile 15_deinterleaved_buffers
working-directory: 15_deinterleaved_buffers
run: ../Kinc/make android -g vulkan --compile
24 changes: 0 additions & 24 deletions .github/workflows/emscripten-webgl.yml
Original file line number Diff line number Diff line change
Expand Up @@ -24,15 +24,6 @@ jobs:
- name: Compile Shader
working-directory: Shader
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g opengl --compile && cd build/Release && make
- name: Compile Texture
working-directory: Texture
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g opengl --compile && cd build/Release && make
- name: Compile MultiWindow
working-directory: MultiWindow
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g opengl --compile && cd build/Release && make
- name: Compile ShaderG5
working-directory: ShaderG5
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g opengl --compile && cd build/Release && make
- name: Compile 00_empty
working-directory: 00_empty
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g opengl --compile && cd build/Release && make
Expand Down Expand Up @@ -66,18 +57,3 @@ jobs:
- name: Compile 10_cubemap
working-directory: 10_cubemap
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g opengl --compile && cd build/Release && make
- name: Compile 11_instanced_rendering
working-directory: 11_instanced_rendering
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g opengl --compile && cd build/Release && make
- name: Compile 12_set_render_target_depth
working-directory: 12_set_render_target_depth
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g opengl --compile && cd build/Release && make
- name: Compile 13_generate_mipmaps
working-directory: 13_generate_mipmaps
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g opengl --compile && cd build/Release && make
- name: Compile 14_set_mipmap
working-directory: 14_set_mipmap
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g opengl --compile && cd build/Release && make
- name: Compile 15_deinterleaved_buffers
working-directory: 15_deinterleaved_buffers
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g opengl --compile && cd build/Release && make
30 changes: 0 additions & 30 deletions .github/workflows/emscripten-webgpu.yml
Original file line number Diff line number Diff line change
Expand Up @@ -24,21 +24,6 @@ jobs:
- name: Compile Shader
working-directory: Shader
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g webgpu --compile && cd build/Release && make
- name: Compile Texture
working-directory: Texture
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g webgpu --compile && cd build/Release && make
- name: Compile MultiWindow
working-directory: MultiWindow
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g webgpu --compile && cd build/Release && make
- name: Compile ComputeShader
working-directory: ComputeShader
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g webgpu --compile && cd build/Release && make
- name: Compile TextureArray
working-directory: TextureArray
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g webgpu --compile && cd build/Release && make
- name: Compile ShaderG5
working-directory: ShaderG5
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g webgpu --compile && cd build/Release && make
- name: Compile 00_empty
working-directory: 00_empty
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g webgpu --compile && cd build/Release && make
Expand Down Expand Up @@ -72,18 +57,3 @@ jobs:
- name: Compile 10_cubemap
working-directory: 10_cubemap
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g webgpu --compile && cd build/Release && make
- name: Compile 11_instanced_rendering
working-directory: 11_instanced_rendering
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g webgpu --compile && cd build/Release && make
- name: Compile 12_set_render_target_depth
working-directory: 12_set_render_target_depth
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g webgpu --compile && cd build/Release && make
- name: Compile 13_generate_mipmaps
working-directory: 13_generate_mipmaps
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g webgpu --compile && cd build/Release && make
- name: Compile 14_set_mipmap
working-directory: 14_set_mipmap
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g webgpu --compile && cd build/Release && make
- name: Compile 15_deinterleaved_buffers
working-directory: 15_deinterleaved_buffers
run: ../emsdk/emsdk activate latest && source ../emsdk/emsdk_env.sh && ../Kinc/make emscripten -g webgpu --compile && cd build/Release && make
40 changes: 0 additions & 40 deletions .github/workflows/freebsd-opengl.yml
Original file line number Diff line number Diff line change
Expand Up @@ -33,26 +33,6 @@ jobs:
cd Shader
../Kinc/make freebsd -g opengl --compile
cd ..
echo " * Compile Texture"
cd Texture
../Kinc/make freebsd -g opengl --compile
cd ..
echo " * Compile MultiWindow"
cd MultiWindow
../Kinc/make freebsd -g opengl --compile
cd ..
echo " * Compile ComputeShader"
cd ComputeShader
../Kinc/make freebsd -g opengl --compile
cd ..
echo " * Compile TextureArray"
cd TextureArray
../Kinc/make freebsd -g opengl --compile
cd ..
echo " * Compile ShaderG5"
cd ShaderG5
../Kinc/make freebsd -g opengl --compile
cd ..
echo " * Compile 00_empty"
cd 00_empty
../Kinc/make freebsd -g opengl --compile
Expand Down Expand Up @@ -97,23 +77,3 @@ jobs:
cd 10_cubemap
../Kinc/make freebsd -g opengl --compile
cd ..
echo " * Compile 11_instanced_rendering"
cd 11_instanced_rendering
../Kinc/make freebsd -g opengl --compile
cd ..
echo " * Compile 12_set_render_target_depth"
cd 12_set_render_target_depth
../Kinc/make freebsd -g opengl --compile
cd ..
echo " * Compile 13_generate_mipmaps"
cd 13_generate_mipmaps
../Kinc/make freebsd -g opengl --compile
cd ..
echo " * Compile 14_set_mipmap"
cd 14_set_mipmap
../Kinc/make freebsd -g opengl --compile
cd ..
echo " * Compile 15_deinterleaved_buffers"
cd 15_deinterleaved_buffers
../Kinc/make freebsd -g opengl --compile
cd ..
30 changes: 0 additions & 30 deletions .github/workflows/ios-metal.yml
Original file line number Diff line number Diff line change
Expand Up @@ -22,21 +22,6 @@ jobs:
- name: Compile Shader
working-directory: Shader
run: ../Kinc/make ios -g metal --nosigning --compile
- name: Compile Texture
working-directory: Texture
run: ../Kinc/make ios -g metal --nosigning --compile
- name: Compile MultiWindow
working-directory: MultiWindow
run: ../Kinc/make ios -g metal --nosigning --compile
- name: Compile ComputeShader
working-directory: ComputeShader
run: ../Kinc/make ios -g metal --nosigning --compile
- name: Compile TextureArray
working-directory: TextureArray
run: ../Kinc/make ios -g metal --nosigning --compile
- name: Compile ShaderG5
working-directory: ShaderG5
run: ../Kinc/make ios -g metal --nosigning --compile
- name: Compile 00_empty
working-directory: 00_empty
run: ../Kinc/make ios -g metal --nosigning --compile
Expand Down Expand Up @@ -70,18 +55,3 @@ jobs:
- name: Compile 10_cubemap
working-directory: 10_cubemap
run: ../Kinc/make ios -g metal --nosigning --compile
- name: Compile 11_instanced_rendering
working-directory: 11_instanced_rendering
run: ../Kinc/make ios -g metal --nosigning --compile
- name: Compile 12_set_render_target_depth
working-directory: 12_set_render_target_depth
run: ../Kinc/make ios -g metal --nosigning --compile
- name: Compile 13_generate_mipmaps
working-directory: 13_generate_mipmaps
run: ../Kinc/make ios -g metal --nosigning --compile
- name: Compile 14_set_mipmap
working-directory: 14_set_mipmap
run: ../Kinc/make ios -g metal --nosigning --compile
- name: Compile 15_deinterleaved_buffers
working-directory: 15_deinterleaved_buffers
run: ../Kinc/make ios -g metal --nosigning --compile
27 changes: 0 additions & 27 deletions .github/workflows/ios-opengl.yml
Original file line number Diff line number Diff line change
Expand Up @@ -22,18 +22,6 @@ jobs:
- name: Compile Shader
working-directory: Shader
run: ../Kinc/make ios -g opengl --nosigning --compile
- name: Compile Texture
working-directory: Texture
run: ../Kinc/make ios -g opengl --nosigning --compile
- name: Compile MultiWindow
working-directory: MultiWindow
run: ../Kinc/make ios -g opengl --nosigning --compile
- name: Compile TextureArray
working-directory: TextureArray
run: ../Kinc/make ios -g opengl --nosigning --compile
- name: Compile ShaderG5
working-directory: ShaderG5
run: ../Kinc/make ios -g opengl --nosigning --compile
- name: Compile 00_empty
working-directory: 00_empty
run: ../Kinc/make ios -g opengl --nosigning --compile
Expand Down Expand Up @@ -67,18 +55,3 @@ jobs:
- name: Compile 10_cubemap
working-directory: 10_cubemap
run: ../Kinc/make ios -g opengl --nosigning --compile
- name: Compile 11_instanced_rendering
working-directory: 11_instanced_rendering
run: ../Kinc/make ios -g opengl --nosigning --compile
- name: Compile 12_set_render_target_depth
working-directory: 12_set_render_target_depth
run: ../Kinc/make ios -g opengl --nosigning --compile
- name: Compile 13_generate_mipmaps
working-directory: 13_generate_mipmaps
run: ../Kinc/make ios -g opengl --nosigning --compile
- name: Compile 14_set_mipmap
working-directory: 14_set_mipmap
run: ../Kinc/make ios -g opengl --nosigning --compile
- name: Compile 15_deinterleaved_buffers
working-directory: 15_deinterleaved_buffers
run: ../Kinc/make ios -g opengl --nosigning --compile
40 changes: 0 additions & 40 deletions .github/workflows/linux-arm-opengl.yml
Original file line number Diff line number Diff line change
Expand Up @@ -61,26 +61,6 @@ jobs:
cd Shader
../Kinc/make -g opengl --compile
cd ..
echo " * Compile Texture"
cd Texture
../Kinc/make -g opengl --compile
cd ..
echo " * Compile MultiWindow"
cd MultiWindow
../Kinc/make -g opengl --compile
cd ..
echo " * Compile ComputeShader"
cd ComputeShader
../Kinc/make -g opengl --compile
cd ..
echo " * Compile TextureArray"
cd TextureArray
../Kinc/make -g opengl --compile
cd ..
echo " * Compile ShaderG5"
cd ShaderG5
../Kinc/make -g opengl --compile
cd ..
echo " * Compile 00_empty"
cd 00_empty
../Kinc/make -g opengl --compile
Expand Down Expand Up @@ -125,23 +105,3 @@ jobs:
cd 10_cubemap
../Kinc/make -g opengl --compile
cd ..
echo " * Compile 11_instanced_rendering"
cd 11_instanced_rendering
../Kinc/make -g opengl --compile
cd ..
echo " * Compile 12_set_render_target_depth"
cd 12_set_render_target_depth
../Kinc/make -g opengl --compile
cd ..
echo " * Compile 13_generate_mipmaps"
cd 13_generate_mipmaps
../Kinc/make -g opengl --compile
cd ..
echo " * Compile 14_set_mipmap"
cd 14_set_mipmap
../Kinc/make -g opengl --compile
cd ..
echo " * Compile 15_deinterleaved_buffers"
cd 15_deinterleaved_buffers
../Kinc/make -g opengl --compile
cd ..
33 changes: 0 additions & 33 deletions .github/workflows/linux-opengl.yml
Original file line number Diff line number Diff line change
Expand Up @@ -26,24 +26,6 @@ jobs:
- name: Compile Shader
working-directory: Shader
run: ../Kinc/make linux -g opengl --compile
- name: Compile Texture
working-directory: Texture
run: ../Kinc/make linux -g opengl --compile
- name: Compile MultiWindow
working-directory: MultiWindow
run: ../Kinc/make linux -g opengl --compile
- name: Compile ComputeShader
working-directory: ComputeShader
run: ../Kinc/make linux -g opengl --compile
- name: Compile TextureArray
working-directory: TextureArray
run: ../Kinc/make linux -g opengl --compile
- name: Compile ShaderG5
working-directory: ShaderG5
run: ../Kinc/make linux -g opengl --compile
- name: Compile RuntimeShaderCompilation
working-directory: RuntimeShaderCompilation
run: ../Kinc/make linux -g opengl --compile
- name: Compile 00_empty
working-directory: 00_empty
run: ../Kinc/make linux -g opengl --compile
Expand Down Expand Up @@ -77,18 +59,3 @@ jobs:
- name: Compile 10_cubemap
working-directory: 10_cubemap
run: ../Kinc/make linux -g opengl --compile
- name: Compile 11_instanced_rendering
working-directory: 11_instanced_rendering
run: ../Kinc/make linux -g opengl --compile
- name: Compile 12_set_render_target_depth
working-directory: 12_set_render_target_depth
run: ../Kinc/make linux -g opengl --compile
- name: Compile 13_generate_mipmaps
working-directory: 13_generate_mipmaps
run: ../Kinc/make linux -g opengl --compile
- name: Compile 14_set_mipmap
working-directory: 14_set_mipmap
run: ../Kinc/make linux -g opengl --compile
- name: Compile 15_deinterleaved_buffers
working-directory: 15_deinterleaved_buffers
run: ../Kinc/make linux -g opengl --compile
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