Use the base_array_layer properly in begin_render_pass #1999
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name: Windows (Direct3D 12) | |
on: | |
push: | |
branches: | |
- main | |
pull_request: | |
branches: | |
- main | |
jobs: | |
build: | |
runs-on: windows-latest | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Get Submodules | |
run: .\get_dlc.bat | |
- name: Compile | |
run: .\make.bat -v vs2022 -g direct3d12 --kinc . --from Tests/Empty --compile |